401 lines
15 KiB
JavaScript
401 lines
15 KiB
JavaScript
class BZgraflow extends Buildoz{
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constructor(){
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super()
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this.defaultAttrs = { tension: 100 }
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this.stagedNodes = { }
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this.stagedWires = { }
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}
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static _loadedNodeStyles = new Set() // Allow multi instances or re-loadNodes, but avoid reinjecting same styles !
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connectedCallback() {
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super.connectedCallback()
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const flowUrl = this.getBZAttribute('flow')
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if(!flowUrl) {
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console.warn('BZgraflow: No flow URL !?')
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return
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}
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this.mainContainer = document.createElement('div')
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this.mainContainer.classList.add('bzgf-main-container')
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this.shadow = this.mainContainer.attachShadow({ mode: 'open' })
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const style = document.createElement('style')
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style.textContent = `
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.bzgf-wires-container,
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.bzgf-nodes-container{ position: absolute; inset: 0; width: 100%; height: 100%; }
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.bzgf-nodes-container .bzgf-node{ position:absolute; }
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`
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this.shadow.appendChild(style)
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this.nodesContainer = document.createElement('div')
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this.nodesContainer.classList.add('bzgf-nodes-container')
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this.wiresContainer = document.createElementNS('http://www.w3.org/2000/svg', 'svg')
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this.wiresContainer.setAttribute('overflow','visible')
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this.wiresContainer.classList.add('bzgf-wires-container')
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this.shadow.append(this.wiresContainer)
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this.shadow.append(this.nodesContainer)
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this.append(this.mainContainer)
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this.loadFlow(flowUrl) // Let it load async
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}
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error(msg, err){
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this.innerHTML = `<div style="background:red;color:black;margin: auto;width: fit-content;">${msg}</div>`
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if(err) console.error(msg, err)
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else console.error(msg)
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}
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async loadFlow(url){
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const res = await fetch(url+'?'+crypto.randomUUID())
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const buf = await res.text()
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let flowObj
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try{
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flowObj = JSON.parse(buf)
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} catch(err){
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this.error('Could not parse flow JSON!?', err)
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return
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}
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if(!flowObj.nodesFile){
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this.error('No nodesFile in JSON!?')
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return
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}
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await this.loadNodes(flowObj.nodesFile)
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this.flow = flowObj.flow
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if(this.hasAnyLoop()) console.warn('This flow has loops.Optimization not available')
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this.refresh()
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}
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async loadNodes(url) {
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const res = await fetch(url+'?'+crypto.randomUUID())
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const html = await res.text()
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// Get nodes
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const doc = new DOMParser().parseFromString(html, 'text/html')
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this.nodesRegistry = {}
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for(const tpl of doc.querySelectorAll('template')){
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if(tpl.id=='svg-arrows'){
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this.wiresContainer.appendChild(tpl.querySelector('defs').cloneNode(true))
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this.arrowDefined = true
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} else {
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const rootEl = tpl.content.querySelector('.bzgf-node')
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if(!rootEl) continue
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this.nodesRegistry[rootEl.dataset.nodetype] = rootEl
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}
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}
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// Now load styles (once)
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if(!BZgraflow._loadedNodeStyles.has(url)) {
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const styles = doc.querySelectorAll('style')
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styles.forEach(styleEl => {
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const style = document.createElement('style')
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style.textContent = styleEl.textContent
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this.shadow.appendChild(style)
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})
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BZgraflow._loadedNodeStyles.add(url)
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}
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}
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addNode(node){
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const id = node.id
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if(!(node.nodeType in this.nodesRegistry)){ console.warn(`Unknown node type (${node.nodeType})`); return(null)}
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const nodeDef = this.nodesRegistry[node.nodeType]
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this.stagedNodes[id] = nodeDef.cloneNode(true)
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for(const token in node.markup){
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this.stagedNodes[id].innerHTML = this.stagedNodes[id].innerHTML.replace(new RegExp(`\{${token}\}`, 'g'), node.markup[token])
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}
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if(typeof(node.data)=='object') Object.assign(this.stagedNodes[id].dataset, node.data)
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const portEls = this.stagedNodes[id].querySelectorAll('.port')
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this.stagedNodes[id].style.left = (node.coords && node.coords.x) ? `${node.coords.x}px` : '10%'
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this.stagedNodes[id].style.top = (node.coords && node.coords.y) ? `${node.coords.y}px` : '10%'
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this.stagedNodes[id].dataset.id = id
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this.stagedNodes[id].ports = Object.fromEntries(Array.from(portEls).map(item => ([item.dataset.id, { ...item.dataset, el:item }])))
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this.nodesContainer.append(this.stagedNodes[id])
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return(this.stagedNodes[id])
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}
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addWire(link){
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const [idNode1, idPort1] = link.from
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const [idNode2, idPort2] = link.to
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const path = this.bezier(idNode1, idPort1, idNode2, idPort2, this.getBZAttribute('tension'))
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const id = `${idNode1}_${idNode2}`
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this.stagedWires[id] = document.createElementNS('http://www.w3.org/2000/svg', 'path')
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this.stagedWires[id].setAttribute('d', path)
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this.stagedWires[id].setAttribute('fill', 'none')
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if(this.arrowDefined && link.endArrow) this.stagedWires[id].setAttribute('marker-end','url(#arrow)')
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if(this.arrowDefined && link.startArrow) this.stagedWires[id].setAttribute('marker-start','url(#arrow)')
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this.stagedWires[id].classList.add('bzgf-wire')
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this.stagedWires[id].dataset.id = id
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this.wiresContainer.append(this.stagedWires[id])
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return(this.stagedWires[id])
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}
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refresh(){
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let forceAutoplace = false
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for(const node of this.flow.nodes){
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if((!node.coords) || (!node.coords.x) ||(!node.coords.y)) forceAutoplace=true
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this.addNode(node)
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}
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for(const link of this.flow.links){
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this.addWire(link)
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}
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if(forceAutoplace){
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const bb=this.getBoundingClientRect()
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//TODO compute tensions from nodes
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if(bb.width > bb.height) this.autoPlace('horizontal', 80, 30, 500)
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else this.autoPlace('vertical', 80, 30, 200)
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}
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}
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bezier(idNode1, idPort1, idNode2, idPort2, tensionMin=60) {
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const dirVect = {
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n: { x: 0, y: -1 },
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s: { x: 0, y: 1 },
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e: { x: 1, y: 0 },
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w: { x: -1, y: 0 },
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}
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const svgRect = this.wiresContainer.getBoundingClientRect()
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const node1 = this.stagedNodes[idNode1]
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const port1 = node1.ports[idPort1]
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const node2 = this.stagedNodes[idNode2]
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const port2 = node2.ports[idPort2]
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if(!node1 || !node2 || !port1 || !port2) {
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console.warn('Link on bad node / port!', idNode1, idPort1, idNode2, idPort2)
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return('')
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}
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const bb1 = port1.el.getBoundingClientRect()
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const bb2 = port2.el.getBoundingClientRect()
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const x1 = Math.floor(bb1.x + (bb1.width/2)) - svgRect.left
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const y1 = Math.floor(bb1.y + (bb1.height/2)) - svgRect.top
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const x2 = Math.floor(bb2.x + (bb2.width/2)) - svgRect.left
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const y2 = Math.floor(bb2.y + (bb2.height/2)) - svgRect.top
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const dist = Math.abs(x2 - x1) + Math.abs(y2 - y1)
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let tension = dist * 0.4
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if(tension < tensionMin) tension = tensionMin
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const c1x = x1 + (dirVect[port1.direction].x * tension)
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const c1y = y1 + (dirVect[port1.direction].y * tension)
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const c2x = x2 + (dirVect[port2.direction].x * tension)
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const c2y = y2 + (dirVect[port2.direction].y * tension)
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return `M ${x1} ${y1} C ${c1x} ${c1y}, ${c2x} ${c2y}, ${x2} ${y2}`
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}
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autoPlace(orientation = 'horizontal', gapx = 80, gapy = 30, tween=1000){
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if(this.hasAnyLoop(this.flow.nodes, this.flow.links)){
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console.warn('Loop(s) detected... Cannot auto-place !')
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return
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}
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const parents = {}
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const adj = {}
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this.flow.nodes.forEach(n => {
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parents[n.id] = []
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adj[n.id] = []
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})
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this.flow.links.forEach(link => {
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const from = link.from[0]
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const to = link.to[0]
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parents[to].push(from)
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adj[from].push(to)
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})
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const layers = this.computeLayers(this.flow.nodes, parents)
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let maxHeight = 0; let maxWidth = 0
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const layerHeights = []; const layerWidths = [];
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const indexes = {} // Todo: a
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for(const layer of layers){
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let totHeight = 0; let totWidth = 0
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for(const [idx, nid] of layer.entries()){
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const bb = this.stagedNodes[nid].getBoundingClientRect()
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totHeight += bb.height + gapy
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totWidth += bb.width + gapx
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indexes[nid] = idx
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}
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if(totHeight>maxHeight) maxHeight = totHeight
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layerHeights.push(totHeight)
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if(totWidth>maxWidth) maxWidth = totWidth
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layerWidths.push(totWidth)
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}
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this.reorderLayers(layers, parents, indexes)
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if(orientation=='horizontal'){
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let x = gapx
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for(const [idx, layer] of layers.entries()){
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let wMax = 0
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let y = ((maxHeight - layerHeights[idx]) / 2) + gapy
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for(const nid of layer){
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const bb = this.stagedNodes[nid].getBoundingClientRect()
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wMax = (bb.width > wMax) ? bb.width : wMax
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this.moveNode(nid, x, y, tween)
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y += gapy + bb.height
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}
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x += wMax + gapx
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}
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} else if(orientation=='vertical'){
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let y = gapy
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for(const [idx, layer] of layers.entries()){
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let hMax = 0
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let x = ((maxWidth - layerWidths[idx]) / 2) + gapx
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for(const nid of layer){
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const bb = this.stagedNodes[nid].getBoundingClientRect()
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hMax = (bb.height > hMax) ? bb.width : hMax
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this.moveNode(nid, x, y, tween)
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x += gapx + bb.width
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}
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y += hMax + gapy
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}
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}
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}
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reorderLayers(layers, parents, indexes){
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const swap = (vect, todo) => {
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for(const s of todo){
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[vect[s[0]], vect[s[1]]] = [vect[s[1]], vect[s[0]]]
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}
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}
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for(const [lidx, layer] of layers.entries()){
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if(lidx==0) continue
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const toSwap = []
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for(let i=0; i<layer.length; i++){
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const nid1 = layer[i]
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// some parents can be in far layers, but at least one is in the prev layer (by definition of layer)
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const pnid1 = parents[nid1].find((nid => layers[lidx-1].includes(nid)))
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for(let j=i+1; j<layer.length; j++){
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const nid2 = layer[j]
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const pnid2 = parents[nid2].find((nid => layers[lidx-1].includes(nid)))
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if(((indexes[pnid1] - indexes[pnid2]) * (indexes[nid1] - indexes[nid2])) < 0) { // crossing !
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toSwap.push([i, j])
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}
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}
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}
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swap(layer, toSwap)
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}
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}
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moveNode(nid, destx, desty, duration = 200, cb) {
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const t0 = performance.now()
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const bb = this.stagedNodes[nid].getBoundingClientRect()
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const parentbb = this.stagedNodes[nid].parentElement.getBoundingClientRect()
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const x0=bb.x - parentbb.x
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const y0 = bb.y - parentbb.y
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function frame(t) {
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const p = Math.min((t - t0) / duration, 1)
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const k = p * p * (3 - 2 * p) // smoothstep
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const x = x0 + (destx - x0) * k
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const y = y0 + (desty - y0) * k
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this.stagedNodes[nid].style.left = `${x}px`
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this.stagedNodes[nid].style.top = `${y}px`
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this.updateWires(nid)
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if(p < 1) requestAnimationFrame(frame.bind(this))
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}
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requestAnimationFrame(frame.bind(this))
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}
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updateWires(nid){
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const wires = Object.keys(this.stagedWires)
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.filter(id => (id.startsWith(nid+'_')||id.endsWith('_'+nid)))
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.map(id => this.stagedWires[id])
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for(const wire of wires){
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const [nid1, nid2] = wire.dataset.id.split('_')
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const lnk = this.getLink(nid1, nid2)
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const path = this.bezier(nid1, lnk.from[1], nid2, lnk.to[1], this.getBZAttribute('tension'))
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wire.setAttribute('d', path)
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}
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}
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getLink(nid1, nid2){
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return(this.flow.links.find(item => ((item.from[0]==nid1) && (item.to[0]==nid2))))
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}
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computeLayers(nodes, parents) {
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const layer = {}
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const dfs = (id) => {
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if (layer[id] !== undefined) return(layer[id])
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if (parents[id].length === 0) {
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layer[id] = 0
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} else {
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layer[id] = 1 + Math.max(...parents[id].map(dfs))
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}
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return(layer[id])
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}
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nodes.forEach(n => dfs(n.id))
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const t = []
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for(const nid in layer) {
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if(!t[layer[nid]]) t[layer[nid]]=[]
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t[layer[nid]].push(nid)
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}
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return(t)
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}
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hasAnyLoop(nodes, links) {
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// self-loops
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if(this.flow.links.some(l => l.from[0] === l.to[0])) return(true)
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// multi-node cycles
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const adj = {};
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this.flow.nodes.forEach(node => adj[node.id] = [])
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this.flow.links.forEach(link => adj[link.from[0]].push(link.to[0]))
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const visiting = new Set();
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const visited = new Set()
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const dfs = (nid) => {
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if(visiting.has(nid)) {
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return(true)
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}
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if(visited.has(nid)) return(false)
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visiting.add(nid)
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for(const m of adj[nid]) {
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if(dfs(m)) {
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return(true)
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}
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}
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visiting.delete(nid)
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visited.add(nid)
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return(false)
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}
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return(this.flow.nodes.map(n => n.id).some(dfs))
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}
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getLoopingLinks(nodes, links) {
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const linkIndexes = []
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const adj = {};
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this.flow.nodes.forEach(node => adj[node.id] = [])
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for(let [idx, link] of this.flow.links.entries()){
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if(link.from[0] == link.to[0]) linkIndexes.push(idx) //self loops
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adj[link.from[0]].push([link.to[0], idx])
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}
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const visiting = new Set()
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const visited = new Set()
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const loops = new Set()
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const dfs = (nid) => {
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if(visiting.has(nid)) {
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loops.push()
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return(true)
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}
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if(visited.has(nid)) return(false)
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visiting.add(nid)
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for(const m of adj[nid]) {
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if(dfs(m)) {
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return(true)
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}
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}
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visiting.delete(nid)
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visited.add(nid)
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return(false)
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}
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return(this.flow.nodes.map(n => n.id).some(dfs))
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}
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}
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Buildoz.define('graflow', BZgraflow)
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