console API starts to work...
This commit is contained in:
@@ -0,0 +1,28 @@
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<style>
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.kf-editor .inner-console .results .api-summary{ border: 1px solid white;margin: .5em;width: 90%; }
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.kf-editor .inner-console .results .api-summary h1{
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font-size: 1.5em;
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margin: 0;
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padding: 0 .5em 0 .5em;
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background-color: #473;
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color: white;
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width: auto;
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}
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.kf-editor .inner-console .results .title{
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background: #DDD;
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color: black;
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}
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</style>
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<div class="title">Javascript Keyframe console</div>
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Use any combination of Javascript and API calls to update your keyframe scene.<br>
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Special commands:<br>
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"\help" for help & API<br>
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"\clear" to clear results<br>
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<div class="api-summary">
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<h1>API:</h1>
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<ul>
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<li>Create an agent: <b>newAgent(type, properties)</b> - returns the AID</li>
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<li>Remove an agent: <b>removeAgent(aid)</b></li>
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<li>Update an agent: <b>updateAgent(aid, properties)</b></li>
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</ul>
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</div>
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@@ -1,140 +0,0 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<title>Three.js + OrbitControls (importmap)</title>
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<style>
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body { margin: 0; overflow: hidden; }
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canvas { display: block; }
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</style>
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</head>
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<body>
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<!-- Import map tells browser where "three" lives -->
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<script type="importmap">
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{
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"imports": {
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"three": "https://cdn.jsdelivr.net/npm/three@0.160.0/build/three.module.js"
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}
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}
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</script>
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<script type="module">
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import * as THREE from "three"
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import { OrbitControls } from "https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/controls/OrbitControls.js"
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// Scene
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const scene = new THREE.Scene()
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scene.background = new THREE.Color(0x202080)
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// Camera
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const perspCam = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000)
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perspCam.position.set(3, 3, 5)
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const aspect = window.innerWidth / window.innerHeight
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const frustumSize = 10
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const cam2d = new THREE.OrthographicCamera(
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-frustumSize * aspect / 2,
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frustumSize * aspect / 2,
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frustumSize / 2,
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-frustumSize / 2,
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0.1,
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1000
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)
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cam2d.position.set(0, 100, 0)
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cam2d.lookAt(0, 0, 0)
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let activeCam = perspCam
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// Renderer
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const renderer = new THREE.WebGLRenderer({ antialias: true })
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renderer.setSize(window.innerWidth, window.innerHeight)
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document.body.appendChild(renderer.domElement)
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// Cube
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const geometry = new THREE.BoxGeometry()
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const material = new THREE.MeshStandardMaterial({ color: 'red' })
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const cube = new THREE.Mesh(geometry, material)
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scene.add(cube)
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cube.position.x+=2
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// Light
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const light = new THREE.DirectionalLight(0xffffff, 1)
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light.position.set(5, 5, 5)
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light.intensity = 2
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scene.add(light)
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this.scene.add(new THREE.AmbientLight(0xffffff, 0.4))
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const snowman = new THREE.Group()
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// Bottom sphere
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const bottom = new THREE.Mesh(
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new THREE.SphereGeometry(1, 32, 32),
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new THREE.MeshStandardMaterial({ color: 'white' })
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)
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snowman.add(bottom)
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// Middle sphere
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const middle = new THREE.Mesh(
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new THREE.SphereGeometry(0.7, 32, 32),
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new THREE.MeshStandardMaterial({ color: 'white' })
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)
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middle.position.y = 1.3
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snowman.add(middle)
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// Head
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const head = new THREE.Mesh(
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new THREE.SphereGeometry(0.5, 32, 32),
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new THREE.MeshStandardMaterial({ color: 'white' })
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)
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head.position.y = 2.3
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snowman.add(head)
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scene.add(new THREE.AmbientLight(0xffffff, 0.5) )
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// Add the group to the scene
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scene.add(snowman)
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// Optional: expose to console
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window.snowman = snowman
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// Controls
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const controls = new OrbitControls(perspCam, renderer.domElement)
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// Resize handler
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window.addEventListener('resize', () => {
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perspCam.aspect = window.innerWidth / window.innerHeight
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perspCam.updateProjectionMatrix()
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renderer.setSize(window.innerWidth, window.innerHeight)
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})
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// Animation loop
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function animate() {
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requestAnimationFrame(animate)
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cube.rotation.x += 0.01
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cube.rotation.y += 0.01
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controls.update()
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renderer.render(scene, activeCam)
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}
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window.addEventListener('keydown', (e) => {
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if (e.key.toLowerCase() === 'o') {
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activeCam = (activeCam === perspCam ? cam2d : perspCam)
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console.log('Switched to', activeCam.isPerspectiveCamera ? 'Perspective' : 'Orthographic')
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}
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})
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animate()
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window.THREE = THREE
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window.scene = scene
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window.renderer = renderer
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window.cube = cube
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window.light = light
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light.intensity = 2
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</script>
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</body>
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</html>
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@@ -25,7 +25,7 @@ canvas.intro3d{
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}
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canvas.intro3d.ready{
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animation: logoanim 3.5s ease-out forwards;
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animation: logoanim 1.5s ease-out forwards;
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}
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@keyframes logoanim{
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@@ -17,7 +17,7 @@ class DashboardsController extends WindozController {
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const models = {
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agents : new AgentsModel('/agents')
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}
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console.log('=============>spaceViewer 0')
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const ttb = new app.LoadedModules.Threetobus({
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eventsMapping: this.eventsMapping,
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sceneSize: this.arenaConfig.arenaSize,
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@@ -35,7 +35,6 @@ console.log('=============>spaceViewer 0')
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//TODO: eventsMapping: address child by suffix in assignations
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console.log('=============>spaceViewer 1')
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this.loadWindow(
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'visualisers/SpaceView',
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{
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Vendored
-1
@@ -142,7 +142,6 @@ bz-slidepane {
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display: block;
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position: absolute;
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background-color: #000A;
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padding: 0 0.5em 0 0.5em;
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}
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bz-slidepane[side="top"] { top:0; left:0; width: 100%; height:0; border-bottom: 2px solid #DDD; }
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bz-slidepane[side="bottom"] { bottom:0; left:0; width: 100%; height:0; border-top: 2px solid #DDD;}
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@@ -87,6 +87,7 @@
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height: 100%;
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display: grid;
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grid-template-rows: auto minmax(3em, 30%);
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padding: 0.2em 0.2em 0 0.2em;
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}
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.kf-editor .kfArena bz-slidepane div.commandline{
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grid-template-columns: auto 3em;
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@@ -105,6 +106,24 @@
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border-radius: 10px;
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max-height: 3em;
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}
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.kf-editor .kfArena .inner-console .results{
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max-height: 100%;
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overflow: scroll;
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}
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.kf-editor .kfArena .inner-console .results h1{
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font-size: 1.5em;
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margin: 0;
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padding: 0 .5em 0 .5em;
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background-color: #473;
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color: white;
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}
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.kf-editor .kfArena .inner-console .results .error{
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border-top: 1px solid red;
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border-bottom: 1px solid red;
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background-color: #FDD;
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color: black;
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}
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</style>
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<div class="kf-editor cols-3">
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<article eiccard class="left-pane">
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@@ -125,10 +144,13 @@
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<bz-slidepane side="bottom" data-output="console">
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<div class="inner-console">
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<div class="results" data-output="results">
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JS 3D Console. for help, type "help"
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<div class="title">Javascript Keyframe console</div>
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Special commands:<br>
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"\help" for help & API<br>
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"\clear" to clear results<br>
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</div>
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<div class="cols-2 commandline">
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<textarea type="text" data-output="commands"></textarea>
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<textarea type="text" data-output="commands" autocorrect="off" autocomplete="off" autocapitalize="off" spellcheck="false"></textarea>
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<button eicbutton class="icon-play" data-trigger="execCommand"></button>
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</div>
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</div>
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@@ -67,13 +67,62 @@ class KeyframeView extends WindozDomContent {
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async execCommand(event){
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console.log('cmd:', this.outputs.commands)
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if(this.outputs.commands.trim()=='help'){
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this.outputs.results.innerHTML = `
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Type any javascript at your own risks.
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To create an agent : this.newAgent(type, properties)
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`
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if(this.outputs.commands.value.trim()=='\\help'){
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this.outputs.results.innerHTML += await app.Assets.loadHtml({ name: 'help/KFconsoleHelp.html' })
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} else if(this.outputs.commands.value.trim()=='\\clear'){
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this.outputs.results.innerHTML = ''
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} else {
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this.kfArena.evalCmd(this.outputs.commands)
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this.outputs.results.innerHTML += await this.evalCmd(this.outputs.commands.value)
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}
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const lines = this.outputs.results.querySelectorAll('div.line')
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if(lines.length > 100) {
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for(let i=0; i<(lines.length-100); i++) lines[i].remove()
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}
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}
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async evalCmd(code){
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const api = {
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newAgent: async (type, properties) => {
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if(Array.from(this.outputs.agentsSelector.options).find(item => item.value==type)){
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this.outputs.agentsSelector.value = type
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await this.onChangeAgent()
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const defaultValues = this.getFieldsValues('div[data-output="agentProperties"]')
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return(this.newAgent(type, { ...defaultValues, ...properties })) //TODO: deepMerge
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} else {
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throw(`Invalid agent type: ${type}`)
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}
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},
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removeAgent: (aid) => {
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},
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updateAgent: (aid, properties) => {
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},
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}
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try {
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const fn = new Function(...Object.keys(api), `
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return(
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(async () => {
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const logs = []
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const log = (item) => { logs.push(item) }
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${code}
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return(logs)
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})()
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)
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`)
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const res = await fn(...Object.values(api))
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return(
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'<div class="line">'+
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res.map(item => {
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if(typeof(item) == 'object') return(JSON.stringify(item))
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return(item)
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}).join('</div><div class="line">')
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+'</div>'
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)
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} catch (err) {
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return(`<div class="error">${err.name}: ${err.message}</div>`)
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}
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}
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