longlinks fixed
This commit is contained in:
@@ -67,8 +67,7 @@ bz-select option:hover{
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color: #FFF;
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color: #FFF;
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}
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}
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/************************************************************************************/
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bz-toggler{
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bz-toggler{
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outline: none;
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outline: none;
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@@ -138,6 +137,8 @@ bz-toggler div.toggle-switch span.toggle-thumb.turned-on {
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left : 1em;
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left : 1em;
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}
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}
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/************************************************************************************/
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bz-slidepane {
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bz-slidepane {
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display: block;
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display: block;
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position: absolute;
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position: absolute;
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@@ -187,6 +188,9 @@ bz-slidepane[side="right"] div.handle {
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transform: translateY(-50%);
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transform: translateY(-50%);
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cursor: ew-resize;
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cursor: ew-resize;
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}
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}
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/************************************************************************************/
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bz-graflow {
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bz-graflow {
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position: relative;
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position: relative;
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display: block;
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display: block;
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176
bzGraflow.js
176
bzGraflow.js
@@ -24,6 +24,13 @@ class BZgraflow extends Buildoz{
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.bzgf-wires-container,
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.bzgf-wires-container,
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.bzgf-nodes-container{ position: absolute; inset: 0; width: 100%; height: 100%; }
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.bzgf-nodes-container{ position: absolute; inset: 0; width: 100%; height: 100%; }
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.bzgf-nodes-container .bzgf-node{ position:absolute; }
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.bzgf-nodes-container .bzgf-node{ position:absolute; }
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.bzgf-nodes-container .bzgf-fake-node{
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position: absolute;
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width: 5px;
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height: 5px;
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backgrround: transparent;
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border-style: none;
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}
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`
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`
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this.shadow.appendChild(style)
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this.shadow.appendChild(style)
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this.nodesContainer = document.createElement('div')
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this.nodesContainer = document.createElement('div')
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@@ -111,10 +118,22 @@ class BZgraflow extends Buildoz{
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return(this.stagedNodes[id])
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return(this.stagedNodes[id])
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}
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}
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addFakeNode(nid, x, y, w, h){
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this.stagedNodes[nid] = document.createElement('div')
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this.stagedNodes[nid].classList.add('bzgf-fake-node')
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this.stagedNodes[nid].style.left = `${x}px`
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this.stagedNodes[nid].style.top = `${y}px`
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this.stagedNodes[nid].style.width = `${w}px`
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this.stagedNodes[nid].style.height = `${h}px`
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this.stagedNodes[nid].dataset.id = nid
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this.nodesContainer.append(this.stagedNodes[nid])
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return(this.stagedNodes[nid])
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}
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addWire(link){
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addWire(link){
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const [idNode1, idPort1] = link.from
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const [idNode1, idPort1] = link.from
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const [idNode2, idPort2] = link.to
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const [idNode2, idPort2] = link.to
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const path = this.bezier(idNode1, idPort1, idNode2, idPort2, this.getBZAttribute('tension'))
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const path = this.bezierNodes(idNode1, idPort1, idNode2, idPort2, this.getBZAttribute('tension'))
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const id = `${idNode1}_${idNode2}`
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const id = `${idNode1}_${idNode2}`
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this.stagedWires[id] = document.createElementNS('http://www.w3.org/2000/svg', 'path')
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this.stagedWires[id] = document.createElementNS('http://www.w3.org/2000/svg', 'path')
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this.stagedWires[id].setAttribute('d', path)
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this.stagedWires[id].setAttribute('d', path)
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@@ -153,25 +172,26 @@ class BZgraflow extends Buildoz{
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}
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}
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}
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}
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bezier(idNode1, idPort1, idNode2, idPort2, tensionMin=60) {
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bezierNodes(idNode1, idPort1, idNode2, idPort2, tensionMin=60) {
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const svgRect = this.wiresContainer.getBoundingClientRect()
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const svgRect = this.wiresContainer.getBoundingClientRect()
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const node1 = this.stagedNodes[idNode1]
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const node1 = this.stagedNodes[idNode1]
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const port1 = idPort1 ? node1.ports[idPort1] : null
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const port1 = node1.ports[idPort1]
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const node2 = this.stagedNodes[idNode2]
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const node2 = this.stagedNodes[idNode2]
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const port2 = idPort2 ? node2.ports[idPort2] : null
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const port2 = node2.ports[idPort2]
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if(!node1 || !node2) {
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if(!node1 || !node2 || !port1 || !port2) {
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console.warn('Link on bad node ', idNode1, idNode2)
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console.warn('Link on bad node / port ', idNode1, idPort1, idNode2, idPort2)
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return('')
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return('')
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}
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}
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const bb1 = port1 ? port1.el.getBoundingClientRect() : node1.getBoundingClientRect()
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const bb1 = port1.el.getBoundingClientRect()
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const bb2 = port2 ? port2.el.getBoundingClientRect() : node2.getBoundingClientRect()
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const bb2 = port2.el.getBoundingClientRect()
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const x1 = Math.floor(bb1.x + (bb1.width/2)) - svgRect.left
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const x1 = Math.floor(bb1.x + (bb1.width/2)) - svgRect.left
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const y1 = Math.floor(bb1.y + (bb1.height/2)) - svgRect.top
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const y1 = Math.floor(bb1.y + (bb1.height/2)) - svgRect.top
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const x2 = Math.floor(bb2.x + (bb2.width/2)) - svgRect.left
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const x2 = Math.floor(bb2.x + (bb2.width/2)) - svgRect.left
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const y2 = Math.floor(bb2.y + (bb2.height/2)) - svgRect.top
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const y2 = Math.floor(bb2.y + (bb2.height/2)) - svgRect.top
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const loop = (idNode1==idNode2) && (idPort1==idPort2)
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const dist = Math.abs(x2 - x1) + Math.abs(y2 - y1)
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const dist = Math.abs(x2 - x1) + Math.abs(y2 - y1)
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let tension = dist * 0.4
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let tension = dist * 0.4
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if(tension < tensionMin) tension = tensionMin
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if(tension < tensionMin) tension = parseInt(tensionMin)
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const dirVect = {
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const dirVect = {
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n: { x: 0, y: -1 },
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n: { x: 0, y: -1 },
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@@ -183,7 +203,7 @@ class BZgraflow extends Buildoz{
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let c1y = y1 + (dirVect[port1.direction].y * tension)
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let c1y = y1 + (dirVect[port1.direction].y * tension)
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let c2x = x2 + (dirVect[port2.direction].x * tension)
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let c2x = x2 + (dirVect[port2.direction].x * tension)
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let c2y = y2 + (dirVect[port2.direction].y * tension)
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let c2y = y2 + (dirVect[port2.direction].y * tension)
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if((idNode1==idNode2) && (idPort1==idPort2)){ // Special case of self-loop: spread a bit intermediary points
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if(loop){
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if(['n', 's'].includes(port1.direction)) {
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if(['n', 's'].includes(port1.direction)) {
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c1x += tension
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c1x += tension
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c2x -= tension
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c2x -= tension
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@@ -196,7 +216,62 @@ class BZgraflow extends Buildoz{
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return(`M ${x1} ${y1} C ${c1x} ${c1y}, ${c2x} ${c2y}, ${x2} ${y2}`)
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return(`M ${x1} ${y1} C ${c1x} ${c1y}, ${c2x} ${c2y}, ${x2} ${y2}`)
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}
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}
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bezierInterNodes(idNode1, idPort1, idNode2, idPort2, interNodes, orientation='horizontal', tensionMin=60) {
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const svgRect = this.wiresContainer.getBoundingClientRect()
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const makeCubicBezier = (x1, y1, x2, y2, orientation) => {
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const dist = Math.abs(x2 - x1) + Math.abs(y2 - y1)
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let tension = dist * 0.4
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if(tension < tensionMin) tension = parseInt(tensionMin)
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let c1x, c1y, c2x, c2y
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if(orientation=='horizontal'){
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c1x = x1 + tension
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c1y = y1
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c2x = x2 - tension
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c2y = y2
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} else {
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c1x = x1
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c1y = y1 + tension
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c2x = x2
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c2y = y2 - tension
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}
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return(`C ${c1x} ${c1y}, ${c2x} ${c2y}, ${x2} ${y2}`)
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}
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const directPath = this.bezierNodes(idNode1, idPort1, idNode2, idPort2, tensionMin)
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const startPath = directPath.substring(0,directPath.indexOf('C'))
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const endPath = directPath.substring(directPath.lastIndexOf(',')+1).trim()
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let path = startPath
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let [ , x1, y1] = startPath.split(' ')
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x1 = parseInt(x1)
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y1 = parseInt(y1)
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for(const interNode of interNodes){
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const bb = this.stagedNodes[interNode].getBoundingClientRect()
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let x2; let y2;
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if(orientation=='horizontal'){
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x2 = bb.x -svgRect.left
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y2 =Math.floor(bb.y + (bb.height/2)) - svgRect.top
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path += makeCubicBezier(x1, y1, x2, y2, orientation)
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x2 += bb.width
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path += ` L ${x2} ${y2} `
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} else {
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x2 = Math.floor(bb.x + (bb.width/2)) - svgRect.left
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y2 = bb.y - svgRect.top
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path += makeCubicBezier(x1, y1, x2, y2, orientation)
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y2 += bb.height
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path += ` L ${x2} ${y2} `
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}
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x1 = x2
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y1 = y2
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}
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let [x2, y2] = endPath.split(' ')
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x2 = parseInt(x2)
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y2 = parseInt(y2)
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path += ' '+makeCubicBezier(x1, y1, x2, y2, orientation)
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return(path)
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}
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autoPlace(orientation = 'horizontal', gapx = 80, gapy = 80, tween=1000){
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autoPlace(orientation = 'horizontal', gapx = 80, gapy = 80, tween=1000){
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// Loops create infinite recursion in dfs for getting parents & adjacency lists: Remove them !
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let linksWithoutBackEdges
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let linksWithoutBackEdges
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if(this.hasAnyLoop(this.flow.nodes, this.flow.links)){
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if(this.hasAnyLoop(this.flow.nodes, this.flow.links)){
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console.warn('Loop(s) detected... Cannot auto-place !')
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console.warn('Loop(s) detected... Cannot auto-place !')
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@@ -205,10 +280,12 @@ class BZgraflow extends Buildoz{
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} else {
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} else {
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linksWithoutBackEdges = this.flow.links
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linksWithoutBackEdges = this.flow.links
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}
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}
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const { parents, adj } = this.buildGraphStructures(this.flow.nodes, linksWithoutBackEdges)
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const { parents, adj } = this.buildGraphStructures(this.flow.nodes, linksWithoutBackEdges)
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const layers = this.computeLayers(this.flow.nodes, parents)
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const layers = this.computeLayers(this.flow.nodes, parents)
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// Compute indexes for each layer (int part) & add sub-index for ports
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// Also compute max width/height for each layer
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let maxHeight = 0; let maxWidth = 0
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let maxHeight = 0; let maxWidth = 0
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const layerHeights = []; const layerWidths = [];
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const layerHeights = []; const layerWidths = [];
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const indexes = {} // indexes[nid] = { base: <int>, ports: { [portId]: <float in [0,1)> } }
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const indexes = {} // indexes[nid] = { base: <int>, ports: { [portId]: <float in [0,1)> } }
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@@ -226,34 +303,34 @@ class BZgraflow extends Buildoz{
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layerWidths.push(totWidth)
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layerWidths.push(totWidth)
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}
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}
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// If any long-links, create placeholders for skipped layers
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this.flow.longLinks = this.findLongLinks(this.flow.links)
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this.flow.longLinks = this.findLongLinks(this.flow.links)
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console.log('==============================>longLinks:', this.flow.longLinks)
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for(const link of this.flow.longLinks){
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for(const link of this.flow.longLinks){
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console.log('==============================>longLink:', link)
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for(const layerIdx of link.skippedLayers){
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for(const layerIdx of link.skippedLayers){
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const nid = `longLinkPlaceHolder_${crypto.randomUUID()}`
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const nid = `longLinkPlaceHolder_${crypto.randomUUID()}`
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layers[layerIdx].push(nid)
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layers[layerIdx].push(nid)
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link.interNodes.push(nid)
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link.interNodes.push(nid)
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}
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}
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}
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}
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// Reorder layers to avoid crossings thanks to indexes
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this.reorderLayers(layers, parents, indexes, orientation)
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this.reorderLayers(layers, parents, indexes, orientation)
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// Finally place everything
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if(orientation=='horizontal'){
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if(orientation=='horizontal'){
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let x = gapx
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let x = gapx
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for(const [idx, layer] of layers.entries()){
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for(const [idx, layer] of layers.entries()){
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let wMax = 0
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let wMax = this.getMaxWidth(layer)
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let y = ((maxHeight - layerHeights[idx]) / 2) + gapy
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let y = ((maxHeight - layerHeights[idx]) / 2) + gapy
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for(const nid of layer){
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for(const nid of layer){
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if(!nid.startsWith('longLinkPlaceHolder_')) {
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if(!nid.startsWith('longLinkPlaceHolder_')) {
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const bb = this.stagedNodes[nid].getBoundingClientRect()
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const bb = this.stagedNodes[nid].getBoundingClientRect()
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wMax = (bb.width > wMax) ? bb.width : wMax
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this.moveNode(nid, x, y, orientation, tween)
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this.moveNode(nid, x, y, tween)
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y += gapy + bb.height
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y += gapy + bb.height
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} else {
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} else {
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console.log('longLinkPlaceHolder', layer)
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this.addFakeNode(nid, x, y, wMax, 10)
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// Maybe center x here (but we don't have full wmax yet)
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this.moveNode(nid, x, y, orientation, tween)
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this.moveNode(nid, x, y, tween)
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y += gapy + 10 //TODO
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y += gapy + 50 // TODO: fix this
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}
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}
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}
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}
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x += wMax + gapx
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x += wMax + gapx
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@@ -261,19 +338,17 @@ class BZgraflow extends Buildoz{
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} else if(orientation=='vertical'){
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} else if(orientation=='vertical'){
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let y = gapy
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let y = gapy
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for(const [idx, layer] of layers.entries()){
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for(const [idx, layer] of layers.entries()){
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let hMax = 0
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let hMax = this.getMaxHeight(layer)
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let x = ((maxWidth - layerWidths[idx]) / 2) + gapx
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let x = ((maxWidth - layerWidths[idx]) / 2) + gapx
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for(const nid of layer){
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for(const nid of layer){
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if(!nid.startsWith('longLinkPlaceHolder_')){
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if(!nid.startsWith('longLinkPlaceHolder_')){
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const bb = this.stagedNodes[nid].getBoundingClientRect()
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const bb = this.stagedNodes[nid].getBoundingClientRect()
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hMax = (bb.height > hMax) ? bb.height : hMax
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this.moveNode(nid, x, y, orientation, tween)
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this.moveNode(nid, x, y, tween)
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x += gapx + bb.width
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x += gapx + bb.width
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} else {
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} else {
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console.log('longLinkPlaceHolder', layer)
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this.addFakeNode(nid, x, y, 10, hMax)
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// Maybe center y here (but we don't have full hmax yet)
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this.moveNode(nid, x, y, orientation, tween)
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this.moveNode(nid, x, y, tween)
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x += gapx + 10 //TODO
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x += gapx + 50 // TODO: fix this
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}
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}
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}
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}
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y += hMax + gapy
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y += hMax + gapy
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@@ -281,6 +356,22 @@ class BZgraflow extends Buildoz{
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}
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}
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}
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}
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getMaxWidth(layer){
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return(layer.filter(nid =>
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!nid.startsWith('longLinkPlaceHolder_'))
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.map(nid => this.stagedNodes[nid].getBoundingClientRect().width)
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.reduce((a, b) => a > b ? a : b, 0)
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)
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}
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getMaxHeight(layer){
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return(layer.filter(nid =>
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!nid.startsWith('longLinkPlaceHolder_'))
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.map(nid => this.stagedNodes[nid].getBoundingClientRect().height)
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.reduce((a, b) => a > b ? a : b, 0)
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)
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}
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computePortOffsets(nid, orientation = 'horizontal'){
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computePortOffsets(nid, orientation = 'horizontal'){
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const node = this.stagedNodes[nid]
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const node = this.stagedNodes[nid]
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if(!node || !node.ports) return({})
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if(!node || !node.ports) return({})
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@@ -343,7 +434,7 @@ class BZgraflow extends Buildoz{
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}
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}
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}
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}
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moveNode(nid, destx, desty, duration = 200, cb) {
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moveNode(nid, destx, desty, orientation, duration = 200, cb) {
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const t0 = performance.now()
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const t0 = performance.now()
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const bb = this.stagedNodes[nid].getBoundingClientRect()
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const bb = this.stagedNodes[nid].getBoundingClientRect()
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||||||
const parentbb = this.stagedNodes[nid].parentElement.getBoundingClientRect()
|
const parentbb = this.stagedNodes[nid].parentElement.getBoundingClientRect()
|
||||||
@@ -356,14 +447,14 @@ class BZgraflow extends Buildoz{
|
|||||||
const y = y0 + (desty - y0) * k
|
const y = y0 + (desty - y0) * k
|
||||||
this.stagedNodes[nid].style.left = `${x}px`
|
this.stagedNodes[nid].style.left = `${x}px`
|
||||||
this.stagedNodes[nid].style.top = `${y}px`
|
this.stagedNodes[nid].style.top = `${y}px`
|
||||||
this.updateWires(nid)
|
this.updateWires(nid, orientation)
|
||||||
|
|
||||||
if(p < 1) requestAnimationFrame(frame.bind(this))
|
if(p < 1) requestAnimationFrame(frame.bind(this))
|
||||||
}
|
}
|
||||||
requestAnimationFrame(frame.bind(this))
|
requestAnimationFrame(frame.bind(this))
|
||||||
}
|
}
|
||||||
|
|
||||||
updateWires(nid){
|
updateWires(nid, orientation){
|
||||||
const wires = Object.keys(this.stagedWires)
|
const wires = Object.keys(this.stagedWires)
|
||||||
.filter(id => (id.startsWith(nid+'_')||id.endsWith('_'+nid)))
|
.filter(id => (id.startsWith(nid+'_')||id.endsWith('_'+nid)))
|
||||||
.map(id => this.stagedWires[id])
|
.map(id => this.stagedWires[id])
|
||||||
@@ -372,23 +463,17 @@ class BZgraflow extends Buildoz{
|
|||||||
const lnk = this.getLink(nid1, nid2)
|
const lnk = this.getLink(nid1, nid2)
|
||||||
const longLink = this.flow.longLinks.find(item => (item.link.from[0] == lnk.from[0] && item.link.from[1] == lnk.from[1] && item.link.to[0] == lnk.to[0] && item.link.to[1] == lnk.to[1]))
|
const longLink = this.flow.longLinks.find(item => (item.link.from[0] == lnk.from[0] && item.link.from[1] == lnk.from[1] && item.link.to[0] == lnk.to[0] && item.link.to[1] == lnk.to[1]))
|
||||||
if(longLink) {
|
if(longLink) {
|
||||||
console.log('==============================>WIRE:', wire)
|
const path = this.bezierInterNodes(nid1, lnk.from[1], nid2, lnk.to[1], longLink.interNodes, orientation, this.getBZAttribute('tension'))
|
||||||
let lastNid = nid1; let lastPort = lnk.from[1];
|
|
||||||
for(const interNode of longLink.interNodes){
|
|
||||||
const path = this.bezier(lastNid, lastPort, interNode, null, this.getBZAttribute('tension'))
|
|
||||||
wire.setAttribute('d', path)
|
|
||||||
// TODO: add/draw intermediary wire
|
|
||||||
lastNid = interNode; lastPort = null;
|
|
||||||
}
|
|
||||||
const path = this.bezier(lastNid, lastPort, nid2, lnk.to[1], this.getBZAttribute('tension'))
|
|
||||||
wire.setAttribute('d', path)
|
wire.setAttribute('d', path)
|
||||||
} else {
|
} else {
|
||||||
const path = this.bezier(nid1, lnk.from[1], nid2, lnk.to[1], this.getBZAttribute('tension'))
|
const path = this.bezierNodes(nid1, lnk.from[1], nid2, lnk.to[1], this.getBZAttribute('tension'))
|
||||||
wire.setAttribute('d', path)
|
wire.setAttribute('d', path)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
getLink(nid1, nid2){
|
getLink(nid1, nid2){
|
||||||
return(this.flow.links.find(item => ((item.from[0]==nid1) && (item.to[0]==nid2))))
|
return(this.flow.links.find(item => ((item.from[0]==nid1) && (item.to[0]==nid2))))
|
||||||
}
|
}
|
||||||
@@ -489,7 +574,16 @@ class BZgraflow extends Buildoz{
|
|||||||
}
|
}
|
||||||
|
|
||||||
findLongLinks(links) {
|
findLongLinks(links) {
|
||||||
const { parents } = this.buildGraphStructures(this.flow.nodes, links)
|
let linksWithoutBackEdges
|
||||||
|
if(this.hasAnyLoop(this.flow.nodes, this.flow.links)){
|
||||||
|
console.warn('Loop(s) detected... Cannot auto-place !')
|
||||||
|
const backEdges = this.findBackEdges(this.flow.nodes, this.flow.links)
|
||||||
|
linksWithoutBackEdges = this.flow.links.filter((link, idx) => (!backEdges.includes(idx)) && (link.from[0] != link.to[0]))
|
||||||
|
} else {
|
||||||
|
linksWithoutBackEdges = this.flow.links
|
||||||
|
}
|
||||||
|
/// Yes that means we ignore long & back links !
|
||||||
|
const { parents } = this.buildGraphStructures(this.flow.nodes, linksWithoutBackEdges)
|
||||||
const layers = this.computeLayers(this.flow.nodes, parents)
|
const layers = this.computeLayers(this.flow.nodes, parents)
|
||||||
const crossLayerLinks = []
|
const crossLayerLinks = []
|
||||||
for(const link of links){
|
for(const link of links){
|
||||||
|
|||||||
Reference in New Issue
Block a user