131 lines
4.2 KiB
JavaScript
131 lines
4.2 KiB
JavaScript
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import yargs from 'yargs/yargs'
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import { hideBin } from 'yargs/helpers'
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import 'node:process'
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import {RedisConnexion} from './redisConnexion.js'
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import {configHelper} from '../configHelper.js'
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import {gpsServer} from './gpsServer.js'
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///////////////////////////// Little improvement on console.xxx /////////////////////////////////////
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const originalLog = console.log
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const originalWarn = console.warn
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const originalError = console.error
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function logWithTimestamp(originalFn, level, ...args) {
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const timestamp = new Date().toISOString()
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originalFn(`[${timestamp}] [${level}]`, ...args)
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}
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console.log = (...args) => logWithTimestamp(originalLog, 'LOG', ...args)
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console.warn = (...args) => logWithTimestamp(originalWarn, 'WARN', ...args)
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console.error = (...args) => logWithTimestamp(originalError, 'ERROR', ...args)
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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const argv = yargs(hideBin(process.argv)).command('GPS', 'Global positions and collision system for P42', {})
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.options({
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'debug': {
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description: 'shows debug info',
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alias: 'd',
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defaut: false,
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type: 'boolean'
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},
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'config': {
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description: 'Points to config file (default: ../config.json)',
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alias: 'c',
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default: '../config.json',
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type: 'string'
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},
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}).help().version('1.1').argv
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const debug = Boolean(process.env.DEBUG) || argv.debug
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let cfgh = new configHelper({
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localfile: argv.config,
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})
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function meshRedisConns(mesh, meshName, debug, rootConfig) {
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const { redis, ...meshConfig } = mesh
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return redis.map(cfg =>
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new RedisConnexion({
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debug,
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config: { ...cfg, ...meshConfig, gps: rootConfig.gps },
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redisId: cfg.redisId,
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meshName,
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})
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)
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}
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async function startAllRedis(rootConfig, cfgh) {
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if (debug) console.log('Starting all Redis instances...')
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//1. instantiate all & login all
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const redisConns = [
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...meshRedisConns(rootConfig.systemMesh, 'system', debug, rootConfig),
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...meshRedisConns(rootConfig.arenaMesh, 'arena', debug, rootConfig),
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]
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const srv = new gpsServer(cfgh, redisConns, debug)
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for(const cnx of redisConns) {
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if(cnx.meshName === 'system') srv.wireSystemConnexion(cnx)
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else if(cnx.meshName === 'arena') srv.wireArenaConnexion(cnx)
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}
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const loginResults = await Promise.allSettled(
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redisConns.map(async cnx => {
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await cnx.redisLogin()
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return cnx.redisId
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})
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)
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//2. make sure all connected before going any further
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const failedLogin = loginResults.filter(r => r.status !== 'fulfilled')
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if (failedLogin.length > 0) {
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console.error('Redis login failures:')
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failedLogin.forEach((r, i) => {
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const id = redisConns[i].redisId
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console.error(`chansStart failed for redis:[${id}] → ${r.reason}`)
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})
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throw new Error(
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`Redis login failed for ${failedLogin.length}/${redisConns.length} instances`
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)
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}
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if (debug) console.log('All Redis logins OK')
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// --- Phase 2: start channels for all (since all succeeded)
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const chanResults = await Promise.allSettled(
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redisConns.map(async cnx => {
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await cnx.redisChansStart()
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return cnx.redisId
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})
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)
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const failedChans = chanResults.filter(r => r.status !== 'fulfilled')
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if (failedChans.length > 0) {
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console.error('Redis chansStart failures:')
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failedChans.forEach((r, i) => {
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const id = redisConns[i].redisId
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console.error(`chansStart failed for redis:[${id}] → ${r.reason}`)
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})
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throw new Error(
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`Redis chansStart failed for ${failedChans.length}/${redisConns.length} instances`
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)
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}
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if (debug) console.log('All Redis chansStart OK')
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return { redisConns, srv }
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}
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cfgh.fetchConfig().then(async rootConfig => {
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if(!rootConfig) {
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console.error('Cannot get a valid configuration ! Aaarrghhh...')
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process.exit()
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}
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console.log(`Debug mode : ${debug ? 'ON' : 'OFF'}`)
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await startAllRedis(rootConfig, cfgh)
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})
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