a lot of refactos
This commit is contained in:
+60
-2
@@ -28,6 +28,8 @@ export class gpsServer {
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this.state = SimState.IDLE
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this.simulationId = null
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this.bigBangEpoch = null
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this.resumeEpoch = null
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this.pausedAt = null
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this.ignoredChangeCount = 0
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}
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@@ -62,17 +64,29 @@ export class gpsServer {
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return(this.state === SimState.LIVE)
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}
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isPaused() {
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return(this.state === SimState.PAUSED)
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}
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canQuerySim() {
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return(this.isLive() || this.isPaused())
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}
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isPrepare() {
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return(this.state === SimState.PREPARE)
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}
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simNow() {
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if(this.bigBangEpoch === null) return(null)
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if(this.resumeEpoch !== null) {
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return(this.pausedAt + (performance.now() - this.resumeEpoch) / 1000)
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}
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return((performance.now() - this.bigBangEpoch) / 1000)
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}
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now() {
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if(this.isLive()) return(this.simNow())
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if(this.isPaused()) return(this.pausedAt)
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if(this.isPrepare()) return(0)
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return(null)
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}
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@@ -124,7 +138,7 @@ export class gpsServer {
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}
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getAgentPosition(agentId, at = null) {
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if(!this.isLive()) return(null)
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if(!this.canQuerySim()) return(null)
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const agent = this.agents.get(agentId)
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if(!agent) return(null)
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const t = at ?? this.now()
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@@ -154,7 +168,7 @@ export class gpsServer {
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}
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getAgentsInPrism(prism, at = null) {
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if(!this.isLive()) return([])
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if(!this.canQuerySim()) return([])
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const t = at ?? this.now()
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if(t === null) return([])
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const agents = []
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@@ -172,6 +186,8 @@ export class gpsServer {
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this.registry = new CollisionRegistry()
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this.simulationId = null
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this.bigBangEpoch = null
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this.resumeEpoch = null
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this.pausedAt = null
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this.ignoredChangeCount = 0
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this.state = SimState.IDLE
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await this.agentStore?.clearAll()
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@@ -269,6 +285,8 @@ export class gpsServer {
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}
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this.bigBangEpoch = performance.now()
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this.resumeEpoch = null
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this.pausedAt = null
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this.state = SimState.LIVE
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for(const agent of this.agents.values()) {
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@@ -278,6 +296,46 @@ export class gpsServer {
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if(this.debug) console.log(`[GPS] LIVE: bigBangEpoch set, simulationId=${this.simulationId}`)
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}
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onSimulationPaused(payload = {}) {
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if(this.state === SimState.IDLE || this.state === SimState.PAUSED) return
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if(payload.simulationId && this.simulationId && payload.simulationId !== this.simulationId) {
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console.error('[GPS] simulationPaused rejected: simulationId mismatch')
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return
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}
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const t = (typeof(payload.t) === 'number' && !Number.isNaN(payload.t))
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? payload.t
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: this.now()
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this.pausedAt = t
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this.state = SimState.PAUSED
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if(this.debug) console.log(`[GPS] PAUSED at t=${t}, simulationId=${this.simulationId}`)
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}
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async onSimulationStopped(payload = {}) {
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if(this.state === SimState.IDLE) return
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if(payload.simulationId && this.simulationId && payload.simulationId !== this.simulationId) {
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console.error('[GPS] simulationStopped rejected: simulationId mismatch')
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return
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}
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if(this.debug) console.log(`[GPS] STOPPED (reset), simulationId=${this.simulationId}`)
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await this.resetSimulation()
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}
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onSimulationResumed(payload = {}) {
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if(this.state !== SimState.PAUSED) {
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console.error(`[GPS] simulationResumed rejected: expected PAUSED, got ${this.state}`)
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return
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}
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if(payload.simulationId && this.simulationId && payload.simulationId !== this.simulationId) {
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console.error('[GPS] simulationResumed rejected: simulationId mismatch')
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return
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}
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this.resumeEpoch = performance.now()
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this.state = SimState.LIVE
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if(this.debug) console.log(`[GPS] RESUMED at t=${this.pausedAt}, simulationId=${this.simulationId}`)
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}
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upsertAgent(agentId, newVector, newPosition = null) {
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const now = this.now()
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let agent = this.agents.get(agentId)
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@@ -19,5 +19,18 @@ export const eventHandlers = {
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bigBang(msg, chan) {
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this.gpsSrv?.onBigBang(msg.payload ?? {})
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},
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simulationPaused(msg, chan) {
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this.gpsSrv?.onSimulationPaused(msg.payload ?? {})
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},
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simulationResumed(msg, chan) {
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this.gpsSrv?.onSimulationResumed(msg.payload ?? {})
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},
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simulationStopped(msg, chan) {
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const srv = this.gpsSrv
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if(!srv) return
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srv.onSimulationStopped(msg.payload ?? {}).catch(err => {
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console.error(`[${this.redisId}] simulationStopped failed:`, err)
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})
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},
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},
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}
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@@ -2,6 +2,7 @@ export const SimState = {
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IDLE: 'idle',
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PREPARE: 'prepare',
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LIVE: 'live',
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PAUSED: 'paused',
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}
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export function validateAgentSets(expected, found) {
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@@ -30,6 +30,37 @@ export const actions = {
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keyframeId: result.keyframeId,
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infraId: result.infraId,
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agentIds: result.agentIds,
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resumed: result.resumed ?? false,
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state: result.state ?? null,
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},
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})
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},
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async action_PAUSESIMULATION(action, payload, reqid, sender, roles) {
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if(!isValidUuid(sender)) {
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replyToAction(this, { action, reqid, sender, success: false, err: 'Missing or invalid sender (user UUID)' })
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return
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}
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if(!payload?.simulationUuid) {
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replyToAction(this, { action, reqid, sender, success: false, err: 'Missing simulationUuid' })
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return
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}
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const result = await this.maestroSrv.pauseSimulation(sender, payload)
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if(!result.ok) {
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replyToAction(this, { action, reqid, sender, success: false, err: result.err })
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return
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}
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replyToAction(this, {
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action,
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reqid,
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sender,
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success: true,
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payload: {
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simulationId: result.simulationId,
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t: result.t,
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},
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})
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},
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@@ -60,4 +91,25 @@ export const actions = {
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})
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},
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async action_GETSIMULATIONSSTATUS(action, payload, reqid, sender, roles) {
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if(!isValidUuid(sender)) {
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replyToAction(this, { action, reqid, sender, success: false, err: 'Missing or invalid sender (user UUID)' })
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return
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}
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const result = await this.maestroSrv.getSimulationsStatus(sender)
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if(!result.ok) {
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replyToAction(this, { action, reqid, sender, success: false, err: result.err })
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return
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}
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replyToAction(this, {
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action,
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reqid,
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sender,
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success: true,
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payload: result.simulations,
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})
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},
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}
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+213
-15
@@ -24,6 +24,11 @@ export class maestroServer {
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this.orchestrationState = MaestroState.IDLE
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this.simulationId = null
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this.agentIds = []
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this.keyframeId = null
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this.infraId = null
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this.bigBangEpoch = null
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this.resumeEpoch = null
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this.pausedAt = null
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}
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getMaestroSettings() {
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@@ -54,6 +59,18 @@ export class maestroServer {
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return(this.orchestrationState === MaestroState.LIVE)
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}
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isPaused() {
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return(this.orchestrationState === MaestroState.PAUSED)
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}
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simNow() {
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if(this.bigBangEpoch === null) return(null)
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if(this.resumeEpoch !== null) {
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return(this.pausedAt + (performance.now() - this.resumeEpoch) / 1000)
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}
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return((performance.now() - this.bigBangEpoch) / 1000)
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}
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async init() {
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const mysqlCfg = this.maestroConfig.mysql
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if(!mysqlCfg) {
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@@ -111,6 +128,11 @@ export class maestroServer {
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this.orchestrationState = MaestroState.IDLE
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this.simulationId = null
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this.agentIds = []
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this.keyframeId = null
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this.infraId = null
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this.bigBangEpoch = null
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this.resumeEpoch = null
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this.pausedAt = null
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this.prepareQuorum?.cancel()
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}
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@@ -120,24 +142,58 @@ export class maestroServer {
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return(this.prepareQuorum.handleMessage(msg, chan))
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}
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async publishLifecycle(eventType, payload) {
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async publishLifecycle(eventType, payload, state = null) {
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if(!this.arenaCnx) throw(new Error('No arena Redis connection'))
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const { arenaChannel, senderId } = this.getMaestroSettings().lifecycle
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const resolvedState = state ?? this.orchestrationStateFor(payload?.simulationId ?? this.simulationId)
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await this.arenaCnx.redisPublish(arenaChannel, {
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eventType,
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sender: senderId,
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payload,
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})
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await this.publishSystemLifecycle(eventType, payload, resolvedState)
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if(this.debug) console.log(`[Maestro] Published ${eventType} simulationId=${payload.simulationId}`)
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}
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async publishSystemLifecycle(eventType, payload, state) {
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if(!this.systemCnx || !this.simRepo) return
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const simulationId = payload?.simulationId
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if(!simulationId) return
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const ownersResult = await this.simRepo.listSimulationOwnerUuids(simulationId)
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if(!ownersResult.ok || !ownersResult.ownerUuids.length) return
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const maestro = this.maestroConfig.maestro ?? {}
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const channelTemplate = maestro.systemLifecycleChannel ?? 'system:maestro:lifecycle:[UID]'
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const senderId = maestro.senderId ?? 'maestro'
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const msg = {
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eventType,
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sender: senderId,
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payload: { ...payload, state },
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}
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for(const uid of ownersResult.ownerUuids) {
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const chan = channelTemplate.replace(/\[UID\]/g, uid)
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await this.systemCnx.redisPublish(chan, msg)
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}
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if(this.debug) {
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console.log(`[Maestro] Published system ${eventType} state=${state} simulationId=${simulationId}`)
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}
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}
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async startSimulation(userUuid, payload) {
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if(!this.simRepo) return({ ok: false, err: 'Database not initialized' })
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if(!this.arenaGroom) return({ ok: false, err: 'No arena Redis connection' })
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const simulationUuid = payload?.simulationUuid
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if(this.isPaused()) {
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return(this.resumeSimulation(userUuid, simulationUuid))
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}
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if(!this.prepareQuorum) return({ ok: false, err: 'No prepare quorum (arena Redis not wired)' })
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if(!this.isIdle()) return({ ok: false, err: 'A simulation is already in progress' })
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const simulationUuid = payload?.simulationUuid
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const infraId = payload?.infraId ?? null
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const access = await this.simRepo.validateSimulationAccess(userUuid, simulationUuid)
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@@ -152,6 +208,8 @@ export class maestroServer {
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this.simulationId = simulationUuid
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this.agentIds = agentsResult.agents.map(a => a.id)
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this.keyframeId = keyframeId
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this.infraId = infraId
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this.orchestrationState = MaestroState.PREPARING
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const lifecyclePayload = {
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@@ -166,30 +224,131 @@ export class maestroServer {
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await this.publishLifecycle('onYourMarks', lifecyclePayload)
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const quorum = await readyWait
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if(!quorum.ok) {
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await this.arenaGroom.clearArena()
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this.resetOrchestration()
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return(quorum)
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}
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await this.publishLifecycle('bigBang', {
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simulationId: this.simulationId,
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agentIds: this.agentIds,
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this.continueStartSimulation(simulationUuid, readyWait).catch(err => {
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console.error('[Maestro] continueStartSimulation failed:', err)
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})
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this.orchestrationState = MaestroState.LIVE
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if(this.debug) console.log(`[Maestro] LIVE simulationId=${this.simulationId}`)
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return({
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ok: true,
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simulationId: this.simulationId,
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keyframeId,
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infraId,
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agentIds: this.agentIds,
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resumed: false,
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state: MaestroState.PREPARING,
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})
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}
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async continueStartSimulation(simulationUuid, readyWait) {
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try {
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const quorum = await readyWait
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if(!quorum.ok) {
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if(this.orchestrationState === MaestroState.PREPARING && this.simulationId === simulationUuid) {
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await this.publishSystemLifecycle('simulationPrepareFailed', {
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simulationId: simulationUuid,
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err: quorum.err,
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}, MaestroState.IDLE)
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await this.arenaGroom.clearArena()
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this.resetOrchestration()
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}
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if(this.debug) {
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console.warn(`[Maestro] Prepare failed simulationId=${simulationUuid}: ${quorum.err}`)
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}
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return
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}
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if(this.orchestrationState !== MaestroState.PREPARING || this.simulationId !== simulationUuid) {
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return
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}
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this.bigBangEpoch = performance.now()
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this.resumeEpoch = null
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this.pausedAt = null
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this.orchestrationState = MaestroState.LIVE
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await this.publishLifecycle('bigBang', {
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simulationId: this.simulationId,
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agentIds: this.agentIds,
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})
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if(this.debug) console.log(`[Maestro] LIVE simulationId=${this.simulationId}`)
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} catch(err) {
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console.error(`[Maestro] continueStartSimulation error simulationId=${simulationUuid}:`, err)
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if(this.simulationId === simulationUuid && this.orchestrationState === MaestroState.PREPARING) {
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await this.publishSystemLifecycle('simulationPrepareFailed', {
|
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simulationId: simulationUuid,
|
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err: err.message ?? 'Prepare failed',
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}, MaestroState.IDLE)
|
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await this.arenaGroom?.clearArena()
|
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this.resetOrchestration()
|
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}
|
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}
|
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}
|
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|
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async resumeSimulation(userUuid, simulationUuid) {
|
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if(this.simulationId !== simulationUuid) {
|
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return({ ok: false, err: 'Another simulation is paused' })
|
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}
|
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|
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const access = await this.simRepo.validateSimulationAccess(userUuid, simulationUuid)
|
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if(!access.ok) return(access)
|
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|
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await this.publishLifecycle('simulationResumed', {
|
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simulationId: simulationUuid,
|
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agentIds: [...this.agentIds],
|
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t: this.pausedAt,
|
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})
|
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|
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this.resumeEpoch = performance.now()
|
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this.orchestrationState = MaestroState.LIVE
|
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if(this.debug) console.log(`[Maestro] RESUMED at t=${this.pausedAt}, simulationId=${simulationUuid}`)
|
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|
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return({
|
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ok: true,
|
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simulationId: this.simulationId,
|
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keyframeId: this.keyframeId,
|
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infraId: this.infraId,
|
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agentIds: [...this.agentIds],
|
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resumed: true,
|
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state: MaestroState.LIVE,
|
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})
|
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}
|
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|
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async pauseSimulation(userUuid, payload) {
|
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if(!this.simRepo) return({ ok: false, err: 'Database not initialized' })
|
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|
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const simulationUuid = payload?.simulationUuid
|
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const access = await this.simRepo.validateSimulationAccess(userUuid, simulationUuid)
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if(!access.ok) return(access)
|
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|
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if(this.simulationId !== simulationUuid) {
|
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if(this.simulationId) return({ ok: false, err: 'Another simulation is active' })
|
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return({ ok: false, err: 'Simulation is not running' })
|
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}
|
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|
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if(this.orchestrationState === MaestroState.PAUSED) {
|
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return({ ok: true, simulationId: simulationUuid, t: this.pausedAt })
|
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}
|
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|
||||
if(this.orchestrationState !== MaestroState.LIVE && this.orchestrationState !== MaestroState.PREPARING) {
|
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return({ ok: false, err: 'Simulation is not running' })
|
||||
}
|
||||
|
||||
const t = this.orchestrationState === MaestroState.LIVE ? this.simNow() : 0
|
||||
|
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await this.publishLifecycle('simulationPaused', {
|
||||
simulationId: simulationUuid,
|
||||
agentIds: [...this.agentIds],
|
||||
t,
|
||||
})
|
||||
|
||||
this.pausedAt = t
|
||||
this.orchestrationState = MaestroState.PAUSED
|
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if(this.debug) console.log(`[Maestro] PAUSED at t=${t}, simulationId=${simulationUuid}`)
|
||||
|
||||
return({ ok: true, simulationId: simulationUuid, t })
|
||||
}
|
||||
|
||||
async stopSimulation(userUuid, payload) {
|
||||
if(!this.simRepo) return({ ok: false, err: 'Database not initialized' })
|
||||
if(!this.arenaGroom) return({ ok: false, err: 'No arena Redis connection' })
|
||||
@@ -202,6 +361,26 @@ export class maestroServer {
|
||||
return({ ok: false, err: 'Another simulation is active' })
|
||||
}
|
||||
|
||||
if(this.simulationId === simulationUuid) {
|
||||
let t = null
|
||||
if(this.orchestrationState === MaestroState.LIVE) {
|
||||
t = this.simNow()
|
||||
} else if(this.orchestrationState === MaestroState.PREPARING) {
|
||||
t = 0
|
||||
} else if(this.orchestrationState === MaestroState.PAUSED) {
|
||||
t = this.pausedAt
|
||||
}
|
||||
await this.publishLifecycle('simulationStopped', {
|
||||
simulationId: simulationUuid,
|
||||
agentIds: [...this.agentIds],
|
||||
t,
|
||||
}, MaestroState.IDLE)
|
||||
}
|
||||
|
||||
if(this.simulationId === simulationUuid && this.orchestrationState === MaestroState.PREPARING) {
|
||||
this.prepareQuorum?.abortPending({ ok: false, err: 'Simulation stopped' })
|
||||
}
|
||||
|
||||
await this.arenaGroom.clearArena()
|
||||
this.resetOrchestration()
|
||||
|
||||
@@ -210,6 +389,25 @@ export class maestroServer {
|
||||
return({ ok: true, simulationId: simulationUuid })
|
||||
}
|
||||
|
||||
orchestrationStateFor(simulationId) {
|
||||
if(this.simulationId !== simulationId) return(MaestroState.IDLE)
|
||||
return(this.orchestrationState)
|
||||
}
|
||||
|
||||
async getSimulationsStatus(userUuid) {
|
||||
if(!this.simRepo) return({ ok: false, err: 'Database not initialized' })
|
||||
|
||||
const listResult = await this.simRepo.listOwnerSimulations(userUuid)
|
||||
if(!listResult.ok) return(listResult)
|
||||
|
||||
const simulations = listResult.simulationIds.map(simulationId => ({
|
||||
simulationId,
|
||||
state: this.orchestrationStateFor(simulationId),
|
||||
}))
|
||||
|
||||
return({ ok: true, simulations })
|
||||
}
|
||||
|
||||
async reloadAccessRights() {
|
||||
await this.configHelper.refreshAccessRights()
|
||||
this.maestroConfig.accessRights = this.configHelper.config.accessRights
|
||||
|
||||
@@ -2,4 +2,5 @@ export const MaestroState = {
|
||||
IDLE: 'idle',
|
||||
PREPARING: 'preparing',
|
||||
LIVE: 'live',
|
||||
PAUSED: 'paused',
|
||||
}
|
||||
|
||||
@@ -83,6 +83,18 @@ export class PrepareQuorum {
|
||||
}
|
||||
|
||||
cancel() {
|
||||
this.#cleanup()
|
||||
}
|
||||
|
||||
abortPending(result) {
|
||||
const resolve = this.resolve
|
||||
this.#cleanup()
|
||||
if(typeof(resolve) !== 'function') return(false)
|
||||
resolve(result)
|
||||
return(true)
|
||||
}
|
||||
|
||||
#cleanup() {
|
||||
if(this.timer) {
|
||||
clearTimeout(this.timer)
|
||||
this.timer = null
|
||||
@@ -96,7 +108,7 @@ export class PrepareQuorum {
|
||||
|
||||
#finish(result) {
|
||||
const resolve = this.resolve
|
||||
this.cancel()
|
||||
this.#cleanup()
|
||||
if(typeof(resolve) === 'function') resolve(result)
|
||||
}
|
||||
|
||||
|
||||
+50
-16
@@ -58,14 +58,14 @@ export class SimRepository {
|
||||
if(!isValidUuid(simulationUuid)) return({ ok: false, err: 'Invalid simulation UUID' })
|
||||
|
||||
const rows = await MySQLClient.poolExecute(this.db, `
|
||||
SELECT s.sim_id,
|
||||
BIN_TO_UUID(s.sim_uuid) AS sim_uuid,
|
||||
BIN_TO_UUID(s.sim_root_kf_uuid) AS sim_root_kf_uuid
|
||||
FROM ${this.#qualify(this.simDb, 'simulations')} s
|
||||
INNER JOIN ${this.#qualify(this.guiDb, 'simowners')} o ON o.own_sim_uuid = s.sim_uuid
|
||||
INNER JOIN ${this.#qualify(this.guiDb, 'users')} u ON o.own_usr_id = u.usr_id
|
||||
WHERE u.usr_uuid = ?
|
||||
AND s.sim_uuid = UUID_TO_BIN(?)
|
||||
SELECT sim_id,
|
||||
BIN_TO_UUID(sim_uuid) AS sim_uuid,
|
||||
BIN_TO_UUID(sim_root_kf_uuid) AS sim_root_kf_uuid
|
||||
FROM ${this.#qualify(this.simDb, 'simulations')}
|
||||
INNER JOIN ${this.#qualify(this.guiDb, 'simowners')} ON own_sim_uuid = sim_uuid
|
||||
INNER JOIN ${this.#qualify(this.guiDb, 'users')} ON own_usr_id = usr_id
|
||||
WHERE usr_uuid = ?
|
||||
AND sim_uuid = UUID_TO_BIN(?)
|
||||
`, [userUuid, simulationUuid])
|
||||
|
||||
if(!rows.length) return({ ok: false, err: 'Simulation not found or access denied' })
|
||||
@@ -88,20 +88,54 @@ export class SimRepository {
|
||||
if(!isValidUuid(simulationUuid)) return({ ok: false, err: 'Invalid simulation UUID' })
|
||||
|
||||
const rows = await MySQLClient.poolExecute(this.db, `
|
||||
SELECT s.sim_id,
|
||||
BIN_TO_UUID(s.sim_uuid) AS sim_uuid,
|
||||
BIN_TO_UUID(s.sim_root_kf_uuid) AS sim_root_kf_uuid
|
||||
FROM ${this.#qualify(this.simDb, 'simulations')} s
|
||||
INNER JOIN ${this.#qualify(this.guiDb, 'simowners')} o ON o.own_sim_uuid = s.sim_uuid
|
||||
INNER JOIN ${this.#qualify(this.guiDb, 'users')} u ON o.own_usr_id = u.usr_id
|
||||
WHERE u.usr_uuid = ?
|
||||
AND s.sim_uuid = UUID_TO_BIN(?)
|
||||
SELECT sim_id,
|
||||
BIN_TO_UUID(sim_uuid) AS sim_uuid,
|
||||
BIN_TO_UUID(sim_root_kf_uuid) AS sim_root_kf_uuid
|
||||
FROM ${this.#qualify(this.simDb, 'simulations')}
|
||||
INNER JOIN ${this.#qualify(this.guiDb, 'simowners')} ON own_sim_uuid = sim_uuid
|
||||
INNER JOIN ${this.#qualify(this.guiDb, 'users')} ON own_usr_id = usr_id
|
||||
WHERE usr_uuid = ?
|
||||
AND sim_uuid = UUID_TO_BIN(?)
|
||||
`, [userUuid, simulationUuid])
|
||||
|
||||
if(!rows.length) return({ ok: false, err: 'Simulation not found or access denied' })
|
||||
return({ ok: true, sim: rows[0] })
|
||||
}
|
||||
|
||||
async listSimulationOwnerUuids(simulationUuid) {
|
||||
if(!isValidUuid(simulationUuid)) return({ ok: false, err: 'Invalid simulation UUID' })
|
||||
|
||||
const rows = await MySQLClient.poolExecute(this.db, `
|
||||
SELECT BIN_TO_UUID(usr_uuid) AS owner_uuid
|
||||
FROM ${this.#qualify(this.guiDb, 'simowners')}
|
||||
INNER JOIN ${this.#qualify(this.guiDb, 'users')} ON own_usr_id = usr_id
|
||||
WHERE own_sim_uuid = UUID_TO_BIN(?)
|
||||
`, [simulationUuid])
|
||||
|
||||
return({
|
||||
ok: true,
|
||||
ownerUuids: rows.map(row => row.owner_uuid),
|
||||
})
|
||||
}
|
||||
|
||||
async listOwnerSimulations(userUuid) {
|
||||
if(!isValidUuid(userUuid)) return({ ok: false, err: 'Invalid user UUID' })
|
||||
|
||||
const rows = await MySQLClient.poolExecute(this.db, `
|
||||
SELECT BIN_TO_UUID(sim_uuid) AS simulation_id
|
||||
FROM ${this.#qualify(this.simDb, 'simulations')}
|
||||
INNER JOIN ${this.#qualify(this.guiDb, 'simowners')} ON own_sim_uuid = sim_uuid
|
||||
INNER JOIN ${this.#qualify(this.guiDb, 'users')} ON own_usr_id = usr_id
|
||||
WHERE usr_uuid = ?
|
||||
ORDER BY sim_id
|
||||
`, [userUuid])
|
||||
|
||||
return({
|
||||
ok: true,
|
||||
simulationIds: rows.map(row => row.simulation_id),
|
||||
})
|
||||
}
|
||||
|
||||
async loadKeyframeAgents(keyframeId) {
|
||||
const rows = await MySQLClient.poolExecute(this.db, `
|
||||
SELECT BIN_TO_UUID(ekfs_agent_id) AS agent_id,
|
||||
|
||||
@@ -7,5 +7,8 @@ export const eventHandlers = {
|
||||
bigBang(msg, chan) {
|
||||
this.observerSrv?.onBigBang()
|
||||
},
|
||||
simulationStopped(msg, chan) {
|
||||
this.observerSrv?.onSimulationStopped(msg.payload ?? {})
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
@@ -107,7 +107,6 @@ export const actions = {
|
||||
success: true,
|
||||
payload: {
|
||||
frequency: result.frequency,
|
||||
agents: result.agents,
|
||||
t: result.t,
|
||||
},
|
||||
})
|
||||
|
||||
+43
-11
@@ -1,7 +1,6 @@
|
||||
import { AccesRights } from '../accesRights.js'
|
||||
import { GpsStorageReader } from './gpsStorageReader.js'
|
||||
import { RequestorRegistry } from './requestorRegistry.js'
|
||||
import { replyToAction } from '../bus/publishActionReply.js'
|
||||
import { SimState } from '../GPS/simulationState.js'
|
||||
|
||||
export class observerServer {
|
||||
@@ -26,6 +25,8 @@ export class observerServer {
|
||||
return({
|
||||
senderId: observer.senderId ?? 'observer',
|
||||
scanIntervalMs: observer.scanIntervalMs ?? 300,
|
||||
frustumEventsChannel: observer.observerFrustumEventsChannel
|
||||
?? 'system:observer:subscribed[UID]:agents',
|
||||
lifecycle: {
|
||||
arenaChannel: observer.lifecycle?.arenaChannel ?? 'arena:lifecycle',
|
||||
godsReadyChannel: observer.lifecycle?.godsReadyChannel ?? 'arena:gods:ready',
|
||||
@@ -53,20 +54,44 @@ export class observerServer {
|
||||
this.gpsStorageReader,
|
||||
() => this.now(),
|
||||
scanIntervalMs,
|
||||
(sender, payload) => this.publishFrustumUpdate(sender, payload),
|
||||
(subscriberId, payload) => this.publishFrustumAgentEvents(
|
||||
subscriberId,
|
||||
payload.agents,
|
||||
payload.t
|
||||
),
|
||||
this.debug
|
||||
)
|
||||
}
|
||||
|
||||
publishFrustumUpdate(sender, payload) {
|
||||
if(!this.systemCnx || !sender) return
|
||||
const observer = this.observerConfig.observer ?? {}
|
||||
replyToAction(this.systemCnx, {
|
||||
action: 'GETAGENTSINFRUSTUM',
|
||||
sender,
|
||||
success: true,
|
||||
payload,
|
||||
})
|
||||
async publishFrustumAgentEvents(subscriberId, agents, t) {
|
||||
if(!this.systemCnx || !subscriberId) return
|
||||
if(!Array.isArray(agents) || !agents.length) return
|
||||
|
||||
const { frustumEventsChannel } = this.getObserverSettings()
|
||||
const chan = frustumEventsChannel.replace(/\[UID\]/g, subscriberId)
|
||||
const senderId = this.getObserverSettings().senderId
|
||||
|
||||
for(const agent of agents) {
|
||||
if(!agent?.id || !agent?.position) continue
|
||||
|
||||
await this.systemCnx.redisPublish(chan, {
|
||||
eventType: 'move',
|
||||
sender: senderId,
|
||||
payload: {
|
||||
aid: agent.id,
|
||||
coords: {
|
||||
x: agent.position.x,
|
||||
y: agent.position.y,
|
||||
z: agent.position.z,
|
||||
},
|
||||
t,
|
||||
},
|
||||
})
|
||||
}
|
||||
|
||||
if(this.debug) {
|
||||
console.log(`[Observer] Frustum events: ${agents.length} agent(s) on ${chan} at t=${t}`)
|
||||
}
|
||||
}
|
||||
|
||||
isLive() {
|
||||
@@ -94,6 +119,13 @@ export class observerServer {
|
||||
this.state = SimState.LIVE
|
||||
}
|
||||
|
||||
onSimulationStopped(payload = {}) {
|
||||
this.requestorRegistry?.clear()
|
||||
this.state = SimState.IDLE
|
||||
this.bigBangEpoch = null
|
||||
if(this.debug) console.log(`[Observer] simulationStopped at t=${payload.t}`)
|
||||
}
|
||||
|
||||
wireSystemConnexion(cnx) {
|
||||
cnx.observerSrv = this
|
||||
cnx.accessRights = this.accessRights
|
||||
|
||||
@@ -56,11 +56,11 @@ export class RequestorRegistry {
|
||||
updatedAt: Date.now(),
|
||||
})
|
||||
this.#ensureTick()
|
||||
this.#pushAgentEvents(this.requestors.get(id))
|
||||
|
||||
return({
|
||||
ok: true,
|
||||
frequency: frequencyMs,
|
||||
agents: matching,
|
||||
t,
|
||||
})
|
||||
}
|
||||
@@ -130,9 +130,9 @@ export class RequestorRegistry {
|
||||
return(matching)
|
||||
}
|
||||
|
||||
#pushUpdate(requestor) {
|
||||
#pushAgentEvents(requestor) {
|
||||
if(typeof(this.onPush) !== 'function') return
|
||||
this.onPush(requestor.id, {
|
||||
void this.onPush(requestor.id, {
|
||||
agents: [...requestor.agents],
|
||||
t: requestor.t,
|
||||
})
|
||||
@@ -160,7 +160,7 @@ export class RequestorRegistry {
|
||||
requestor.tickCounter++
|
||||
if(requestor.tickCounter >= requestor.pushEveryNTicks) {
|
||||
requestor.tickCounter = 0
|
||||
this.#pushUpdate(requestor)
|
||||
this.#pushAgentEvents(requestor)
|
||||
}
|
||||
}
|
||||
if(this.debug) console.log(`[Observer] Scanned ${agents.size} agent(s) for ${this.requestors.size} requestor(s)`)
|
||||
|
||||
+5
-1
@@ -20,7 +20,9 @@
|
||||
{
|
||||
"canDo": [
|
||||
"STARTSIMULATION",
|
||||
"STOPSIMULATION"
|
||||
"PAUSESIMULATION",
|
||||
"STOPSIMULATION",
|
||||
"GETSIMULATIONSSTATUS"
|
||||
],
|
||||
"roles": "*"
|
||||
}
|
||||
@@ -59,6 +61,7 @@
|
||||
"arenaChannel": "arena:lifecycle",
|
||||
"godsReadyChannel": "arena:gods:ready"
|
||||
},
|
||||
"systemLifecycleChannel": "system:maestro:lifecycle:[UID]",
|
||||
"readyTimeoutMs": 30000
|
||||
},
|
||||
"mysql": {
|
||||
@@ -70,6 +73,7 @@
|
||||
"primordialDaemon": false,
|
||||
"observerActionsChannel": "system:requests:observer",
|
||||
"observerActionsReply": "system:replies:[UID]",
|
||||
"observerFrustumEventsChannel": "system:observer:subscribed[UID]:agents",
|
||||
"senderId": "observer",
|
||||
"scanIntervalMs": 300,
|
||||
"lifecycle": {
|
||||
|
||||
@@ -157,6 +157,7 @@
|
||||
"primordialDaemon": { "type": "boolean" },
|
||||
"observerActionsChannel": { "type": "string" },
|
||||
"observerActionsReply": { "type": "string" },
|
||||
"observerFrustumEventsChannel": { "type": "string" },
|
||||
"senderId": { "type": "string" },
|
||||
"scanIntervalMs": { "type": "integer", "minimum": 50 },
|
||||
"lifecycle": {
|
||||
|
||||
+5
-1
@@ -20,7 +20,9 @@
|
||||
{
|
||||
"canDo": [
|
||||
"STARTSIMULATION",
|
||||
"STOPSIMULATION"
|
||||
"PAUSESIMULATION",
|
||||
"STOPSIMULATION",
|
||||
"GETSIMULATIONSSTATUS"
|
||||
],
|
||||
"roles": "*"
|
||||
}
|
||||
@@ -59,6 +61,7 @@
|
||||
"arenaChannel": "arena:lifecycle",
|
||||
"godsReadyChannel": "arena:gods:ready"
|
||||
},
|
||||
"systemLifecycleChannel": "system:maestro:lifecycle:[UID]",
|
||||
"readyTimeoutMs": 30000
|
||||
},
|
||||
"mysql": {
|
||||
@@ -70,6 +73,7 @@
|
||||
"primordialDaemon": false,
|
||||
"observerActionsChannel": "system:requests:observer",
|
||||
"observerActionsReply": "system:replies:[UID]",
|
||||
"observerFrustumEventsChannel": "system:observer:subscribed[UID]:agents",
|
||||
"senderId": "observer",
|
||||
"scanIntervalMs": 300,
|
||||
"lifecycle": {
|
||||
|
||||
@@ -40,14 +40,14 @@ function vectorsEqual(a, b) {
|
||||
async function findSimulationFixture(ctx) {
|
||||
const { guiDatabase, simDatabase } = ctx.databases
|
||||
const rows = await MySQLClient.poolExecute(ctx.db, `
|
||||
SELECT u.usr_uuid AS user_uuid,
|
||||
BIN_TO_UUID(s.sim_uuid) AS simulation_uuid
|
||||
FROM \`${guiDatabase}\`.users u
|
||||
INNER JOIN \`${guiDatabase}\`.simowners o ON o.own_usr_id = u.usr_id
|
||||
INNER JOIN \`${simDatabase}\`.simulations s ON o.own_sim_uuid = s.sim_uuid
|
||||
INNER JOIN \`${simDatabase}\`.edited_kf_store ekfs ON ekfs.ekfs_ekf_uuid = s.sim_root_kf_uuid
|
||||
GROUP BY u.usr_uuid, s.sim_uuid
|
||||
HAVING COUNT(ekfs.ekfs_agent_id) > 0
|
||||
SELECT usr_uuid AS user_uuid,
|
||||
BIN_TO_UUID(sim_uuid) AS simulation_uuid
|
||||
FROM \`${guiDatabase}\`.users
|
||||
INNER JOIN \`${guiDatabase}\`.simowners ON own_usr_id = usr_id
|
||||
INNER JOIN \`${simDatabase}\`.simulations ON own_sim_uuid = sim_uuid
|
||||
INNER JOIN \`${simDatabase}\`.edited_kf_store ON ekfs_ekf_uuid = sim_root_kf_uuid
|
||||
GROUP BY usr_uuid, sim_uuid
|
||||
HAVING COUNT(ekfs_agent_id) > 0
|
||||
LIMIT 1
|
||||
`)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user