Observer embryo, Maestro done

This commit is contained in:
STEINNI
2026-06-13 13:47:46 +00:00
parent 932b6e4752
commit 26aefd3fe2
45 changed files with 1889 additions and 143 deletions
+182 -12
View File
@@ -1,6 +1,8 @@
import { AccesRights } from '../accesRights.js'
import { AgentStore } from './agentStore.js'
import { CollisionRegistry } from './collisionRegistry.js'
import { ArenaAgentLoader } from './arenaAgentLoader.js'
import { SimState, validateAgentSets } from './simulationState.js'
import {
compareWorldlinePair,
positionAt,
@@ -19,8 +21,14 @@ export class gpsServer {
this.agents = new Map()
this.registry = new CollisionRegistry()
this.arenaCnx = null
this.arenaCnxs = []
this.systemCnx = null
this.agentStore = null
this.arenaLoader = null
this.state = SimState.IDLE
this.simulationId = null
this.bigBangEpoch = null
this.ignoredChangeCount = 0
}
getGpsSettings() {
@@ -33,8 +41,40 @@ export class gpsServer {
})
}
getLifecycleSettings() {
const gps = this.gpsConfig.gps ?? {}
return({
arenaChannel: gps.lifecycle?.arenaChannel ?? 'arena:lifecycle',
godsReadyChannel: gps.lifecycle?.godsReadyChannel ?? 'arena:gods:ready',
senderId: gps.senderId ?? 'gps',
})
}
getArenaStorageSettings() {
const gps = this.gpsConfig.gps ?? {}
return({
agentHashKey: gps.arenaStorage?.agentHashKey ?? 'arena:agents:[UID]',
agentsIndexKey: gps.arenaStorage?.agentsIndexKey ?? 'arena:agents',
})
}
isLive() {
return(this.state === SimState.LIVE)
}
isPrepare() {
return(this.state === SimState.PREPARE)
}
simNow() {
if(this.bigBangEpoch === null) return(null)
return((performance.now() - this.bigBangEpoch) / 1000)
}
now() {
return(Date.now() / 1000)
if(this.isLive()) return(this.simNow())
if(this.isPrepare()) return(0)
return(null)
}
wireSystemConnexion(cnx) {
@@ -57,7 +97,11 @@ export class gpsServer {
wireArenaConnexion(cnx) {
cnx.gpsSrv = this
this.arenaCnx = cnx
this.arenaCnxs.push(cnx)
if(!this.arenaCnx || cnx.redisConfig.role === 'primary') {
this.arenaCnx = cnx
this.arenaLoader = new ArenaAgentLoader(cnx, this.getArenaStorageSettings(), this.debug)
}
}
getAgent(agentId) {
@@ -75,14 +119,16 @@ export class gpsServer {
vector: { ...agent.vector },
since: agent.since,
generation: agent.generation ?? 0,
at: new Date(at * 1000).toISOString(),
t: at,
})
}
getAgentPosition(agentId, at = null) {
if(!this.isLive()) return(null)
const agent = this.agents.get(agentId)
if(!agent) return(null)
const t = at ?? this.now()
if(t === null) return(null)
return(this.buildAgentSnapshot(agent, t))
}
@@ -108,7 +154,9 @@ export class gpsServer {
}
getAgentsInPrism(prism, at = null) {
if(!this.isLive()) return([])
const t = at ?? this.now()
if(t === null) return([])
const agents = []
for(const agent of this.agents.values()) {
const position = positionAt(agent, t)
@@ -119,6 +167,117 @@ export class gpsServer {
return(agents)
}
async resetSimulation() {
this.agents.clear()
this.registry = new CollisionRegistry()
this.simulationId = null
this.bigBangEpoch = null
this.ignoredChangeCount = 0
this.state = SimState.IDLE
await this.agentStore?.clearAll()
}
runInitialPairScan() {
const { nearMissDistance, prismTimeHeight } = this.getGpsSettings()
const ids = [...this.agents.keys()]
for(let i = 0; i < ids.length; i++) {
for(let j = i + 1; j < ids.length; j++) {
const hit = compareWorldlinePair(
this.agents.get(ids[i]),
this.agents.get(ids[j]),
prismTimeHeight,
nearMissDistance,
0
)
if(hit) this.registry.add(hit)
}
}
if(this.debug) console.log(`[GPS] Initial pair scan: ${this.registry.entries.length} proximity entries at T=0`)
}
async publishReadyToStart(result) {
if(!this.arenaCnx) return
const { godsReadyChannel, senderId } = this.getLifecycleSettings()
await this.arenaCnx.redisPublish(godsReadyChannel, {
eventType: 'readyToStart',
sender: senderId,
payload: {
success: result.success,
simulationId: this.simulationId,
agentIds: [...this.agents.keys()],
err: result.err ?? null,
},
})
}
async onYourMarks(payload = {}) {
await this.resetSimulation()
this.simulationId = payload.simulationId ?? null
if(!this.simulationId) {
console.error('[GPS] onYourMarks rejected: missing simulationId')
await this.publishReadyToStart({ success: false, err: 'Missing simulationId' })
return
}
if(!this.arenaLoader) {
console.error('[GPS] onYourMarks rejected: no arena loader')
await this.publishReadyToStart({ success: false, err: 'No arena Redis connection' })
return
}
const loadResult = await this.arenaLoader.loadAgents(payload.agentIds ?? null)
if(!loadResult.ok) {
console.error(`[GPS] onYourMarks load failed: ${loadResult.err}`)
await this.publishReadyToStart({ success: false, err: loadResult.err })
return
}
for(const agent of loadResult.agents) {
this.agents.set(agent.id, agent)
}
if(Array.isArray(payload.agentIds) && payload.agentIds.length) {
const mismatch = validateAgentSets(payload.agentIds, [...this.agents.keys()])
if(mismatch) {
console.error(`[GPS] onYourMarks agent mismatch: ${mismatch}`)
await this.resetSimulation()
await this.publishReadyToStart({ success: false, err: mismatch })
return
}
}
this.runInitialPairScan()
this.state = SimState.PREPARE
if(this.debug) console.log(`[GPS] PREPARE: ${this.agents.size} agent(s), simulationId=${this.simulationId}`)
await this.publishReadyToStart({ success: true })
}
async onBigBang(payload = {}) {
if(this.state !== SimState.PREPARE) {
console.error(`[GPS] bigBang rejected: expected PREPARE, got ${this.state}`)
return
}
if(!payload.simulationId || payload.simulationId !== this.simulationId) {
console.error('[GPS] bigBang rejected: simulationId mismatch')
return
}
if(Array.isArray(payload.agentIds) && payload.agentIds.length) {
const mismatch = validateAgentSets(payload.agentIds, [...this.agents.keys()])
if(mismatch) {
console.error(`[GPS] bigBang agent mismatch: ${mismatch}`)
return
}
}
this.bigBangEpoch = performance.now()
this.state = SimState.LIVE
for(const agent of this.agents.values()) {
await this.agentStore?.exportSegment(agent, 'start', 0, this.simulationId)
}
if(this.debug) console.log(`[GPS] LIVE: bigBangEpoch set, simulationId=${this.simulationId}`)
}
upsertAgent(agentId, newVector, newPosition = null) {
const now = this.now()
let agent = this.agents.get(agentId)
@@ -131,7 +290,7 @@ export class gpsServer {
generation: 1,
}
this.agents.set(agentId, agent)
this.agentStore?.exportSegment(agent, 'change')
this.agentStore?.exportSegment(agent, 'change', now, this.simulationId)
return(agent)
}
@@ -140,7 +299,7 @@ export class gpsServer {
agent.since = now
agent.generation = (agent.generation ?? 0) + 1
if(newPosition) agent.position = { ...newPosition }
this.agentStore?.exportSegment(agent, 'change')
this.agentStore?.exportSegment(agent, 'change', now, this.simulationId)
return(agent)
}
@@ -163,7 +322,7 @@ export class gpsServer {
const hits = this.scanAgentPairs(agentId, refreshed)
for(const hit of hits) this.registry.add(hit)
this.agentStore?.exportSegment(agent, 'refresh')
this.agentStore?.exportSegment(agent, 'refresh', now, this.simulationId)
if(this.debug) console.log(`[GPS] Prism refresh: ${agentId}`)
return(true)
}
@@ -196,6 +355,10 @@ export class gpsServer {
}
onVectorChange(agentId, newVector, newPosition = null) {
if(!this.isLive()) {
if(this.isPrepare()) this.ignoredChangeCount++
return([])
}
this.registry.purge(agentId)
this.upsertAgent(agentId, newVector, newPosition)
const hits = this.scanAgentPairs(agentId)
@@ -205,9 +368,10 @@ export class gpsServer {
}
onAgentRemove(agentId) {
if(!this.isLive()) return
this.agents.delete(agentId)
this.registry.purge(agentId)
this.agentStore?.exportRemove(agentId)
this.agentStore?.exportRemove(agentId, this.now())
if(this.debug) console.log(`[GPS] Agent removed: ${agentId}`)
}
@@ -226,9 +390,9 @@ export class gpsServer {
byAgent.get(agentId).push({
otherAgent,
distance: entry.distance,
at: new Date(entry.time * 1000).toISOString(),
t: entry.time,
minDistance: entry.minDistance,
minAt: new Date(entry.minTime * 1000).toISOString(),
minT: entry.minTime,
})
}
}
@@ -240,13 +404,18 @@ export class gpsServer {
const chan = this.arenaCnx.config.gps.collisionsChannel.replace(/\[UID\]/g, targetAgentId)
await this.arenaCnx.redisPublish(chan, {
eventType: 'proximity',
payload: { pairs },
sender: 'gps',
payload: {
pairs,
simulationId: this.simulationId,
},
sender: this.getLifecycleSettings().senderId,
})
}
async tickCollisions() {
const due = this.registry.dueBefore(this.now())
const now = this.now()
if(now === null) return
const due = this.registry.dueBefore(now)
if(!due.length) return
const batches = this.buildProximityBatches(due)
@@ -257,6 +426,7 @@ export class gpsServer {
}
tickArena() {
if(!this.isLive()) return
this.tickPrismRefresh()
this.tickCollisions()
}