working on simManage
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@@ -1,14 +1,204 @@
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class ManageSimView extends WindozDomContent {
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#lifecycleEventTypes = [
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'onYourMarks',
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'bigBang',
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'simulationPaused',
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'simulationResumed',
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'simulationStopped',
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'simulationPrepareFailed',
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]
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constructor() {
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super()
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Object.assign(this, app.helpers.basicDialogs)
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Object.assign(this, app.helpers.activeAttributes, app.helpers.basicDialogs)
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this.lifecycleChan = app.Assets.Store.json.busChannels.maestro.lifecycleChannel
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this.lifecycleChan = this.lifecycleChan.replace(/\[UID\]/g, app.User.identity.uuid)
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}
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async DOMContentLoaded(options) {
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this.models = options.models
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this.wasBlured = false
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this._refreshSeq = 0
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this.lifecycleSubscribed = false
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ui.eicfy(this.el)
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// TODO: implement
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const view = this
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this.simGrid = new DataGrid(this.find('.sim-list'), {
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headers: [
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{ label: 'Simulation', sortable: true },
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{ label: 'Primordial frame', sortable: true },
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{ label: 'Owner', sortable: true },
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{ label: 'Status', sortable: true },
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{ label: '', sortable: false },
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],
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height: '480px',
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rowActions: [
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{
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icon: '<i class="icon-play"></i>',
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title: 'Start simulation',
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severity: 'success',
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callback: async function(event) {
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await view.onPlaySim(this, event.currentTarget)
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},
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},
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{
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icon: '<i class="icon-pause"></i>',
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title: 'Pause simulation',
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severity: 'secondary',
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callback: async function(event) {
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await view.onPauseSim(this, event.currentTarget)
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},
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},
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{
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icon: '<i class="icon-stop"></i>',
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title: 'Stop simulation',
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severity: 'danger',
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callback: async function(event) {
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await view.onStopSim(this, event.currentTarget)
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},
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},
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],
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})
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this.simGrid.enableFooter = false
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await this.refreshSimList()
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}
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async DOMContentFocused() {
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await this.subscribeLifecycle()
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if(!this.wasBlured) return
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this.wasBlured = false
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this.refreshSimList()
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}
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async DOMContentBlured() {
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this.wasBlured = true
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await this.unsubscribeLifecycle()
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}
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async subscribeLifecycle() {
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if(this.lifecycleSubscribed || !app.MessageBus?.connected) return
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await app.MessageBus.subscribe([this.lifecycleChan])
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for(const eventType of this.#lifecycleEventTypes) {
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app.MessageBus.addBusListener(eventType, [this.lifecycleChan], this.lifecycleListener, 'ManageSimView')
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}
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this.lifecycleSubscribed = true
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}
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async unsubscribeLifecycle() {
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if(!this.lifecycleSubscribed || !app.MessageBus?.connected) return
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for(const eventType of this.#lifecycleEventTypes) {
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app.MessageBus.removeBusListener(eventType, this.lifecycleListener, 'ManageSimView')
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}
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await app.MessageBus.unSubscribe([this.lifecycleChan])
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this.lifecycleSubscribed = false
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}
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lifecycleListener(realChan, payload, sender) {
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console.log('[ManageSimView] maestro lifecycle', { realChan, payload, sender })
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}
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async refreshSimList() {
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const seq = ++this._refreshSeq
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this.simGrid.loading = true
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this.simGrid.clear()
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try {
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const data = await this.models.sims.list()
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if(seq !== this._refreshSeq) return
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const sims = data?.payload ?? []
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this.simGrid.clear()
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for(const sim of sims) {
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const row = this.simGrid.addRow(
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{ simulationUuid: sim.simulationUuid },
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[
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sim.sim_name ?? '',
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sim.ekf_name ?? '',
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sim.usr_name ?? '',
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sim.state ?? 'idle',
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],
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true
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)
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this.updateSimButtons(sim.state ?? 'idle', row)
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}
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this.simGrid.updateFilters()
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} finally {
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if(seq === this._refreshSeq) this.simGrid.loading = false
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}
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}
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updateSimButtons(state, rowEl) {
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const buttons = rowEl?.querySelectorAll('.cell.actions button[eicbutton]')
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if(!buttons || buttons.length < 3) return
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const enabledByState = {
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idle: [true, false, false],
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preparing: [false, false, false],
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live: [false, true, true],
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paused: [true, false, true],
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}
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const enabled = enabledByState[state] ?? [false, false, false]
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for(let i = 0; i < 3; i++) {
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buttons[i].disabled = !enabled[i]
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}
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}
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async onPlaySim(rowId, button) {
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const simulationUuid = rowId?.simulationUuid
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if(!simulationUuid) return
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const row = button.closest('.row')
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button.disabled = true
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try {
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const result = await this.models.sims.startSimulation(simulationUuid)
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ui.growl.append(
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`Simulation started (${result.agentIds?.length ?? 0} agent(s))`,
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'success',
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4000
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)
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await this.refreshSimList()
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} catch(err) {
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ui.growl.append(String(err), 'error', 6000)
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const state = row?.querySelectorAll('.cell')[4]?.innerText?.trim() || 'idle'
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this.updateSimButtons(state, row)
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}
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}
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async onPauseSim(rowId, button) {
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const simulationUuid = rowId?.simulationUuid
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if(!simulationUuid) return
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const row = button.closest('.row')
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button.disabled = true
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try {
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await this.models.sims.pauseSimulation(simulationUuid)
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ui.growl.append('Simulation paused', 'success', 3000)
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await this.refreshSimList()
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} catch(err) {
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ui.growl.append(String(err), 'error', 6000)
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const state = row?.querySelectorAll('.cell')[4]?.innerText?.trim() || 'idle'
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this.updateSimButtons(state, row)
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}
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}
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async onStopSim(rowId, button) {
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const simulationUuid = rowId?.simulationUuid
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if(!simulationUuid) return
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const row = button.closest('.row')
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button.disabled = true
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try {
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await this.models.sims.stopSimulation(simulationUuid)
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ui.growl.append('Simulation stopped', 'success', 3000)
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await this.refreshSimList()
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} catch(err) {
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ui.growl.append(String(err), 'error', 6000)
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const state = row?.querySelectorAll('.cell')[4]?.innerText?.trim() || 'idle'
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this.updateSimButtons(state, row)
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}
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}
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}
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