KFEditor adds objects to 3D scene
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import * as THREE from '/app/thirdparty/Three/three.module.js'
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import { OrbitControls } from '/app/thirdparty/Three/OrbitControls.module.js'
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import * as TWEEN from '/app/thirdparty/Three/tween.module.js'
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export class kfArena{
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constructor(canvasEl, agentSprites){
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Object.assign(this, app.helpers.helpers3D)
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this.agentSprites = app.Assets.Store.json.agentSprites
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this.canvasEl = canvasEl
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this.agentSprites = agentSprites
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this.renderer = null
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this.mode='3D'
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this.sceneSize = app.Assets.Store.json.arenaConfig.arenaSize
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this.initScene()
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}
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initScene(){
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// Scene
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this.scene = new THREE.Scene()
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// Camera
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this.camera = new THREE.PerspectiveCamera(75, this.canvasEl.clientWidth / this.canvasEl.clientHeight, 0.1, 1000)
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this.camera.position.set(3, 3, 5)
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this.camera.lookAt(0, 0, 0)
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this.camera.layers.enable(1)
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this.camera.layers.enable(2)
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// Lights
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const light = new THREE.DirectionalLight(0xffffff, 1)
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light.position.set(5, 5, 5)
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light.intensity = 2
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this.scene.add(light)
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this.scene.add(new THREE.AmbientLight(0xffffff, 0.4))
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this.grid = new THREE.GridHelper(this.sceneSize.x, this.sceneSize.y, 0x8888AA, 0x8888AA)
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this.grid.layers.set(1)
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this.scene.add(this.grid)
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this.axes = new THREE.AxesHelper(this.sceneSize.x/2, this.sceneSize.y/2)
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this.axes.layers.set(2)
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this.scene.add(this.axes)
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this.renderer = new THREE.WebGLRenderer({ antialias: true, canvas: this.canvasEl })
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}
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startRendering(){
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this.addControls()
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this.render()
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}
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render() {
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TWEEN.update()
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if(this.resizeRendererToDisplaySize()) {
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this.camera.aspect = this.renderer.domElement.clientWidth / this.canvasEl.clientHeight
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this.camera.updateProjectionMatrix()
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}
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this.renderer.render(this.scene, this.camera)
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requestAnimationFrame(this.render.bind(this))
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}
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resizeRendererToDisplaySize() {
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const width = this.canvasEl.clientWidth
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const height = this.canvasEl.clientHeight
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if (this.canvasEl.width !== width || this.canvasEl.height !== height) {
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this.renderer.setSize(width, height, false)
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return true
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}
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return false
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}
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addControls(){
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this.controls = new OrbitControls(this.camera, this.canvasEl)
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if(this.mode=='2D'){
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this.controls.maxPolarAngle = 0 // Math.PI / 2
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this.controls.minPolarAngle = 0 // Math.PI / 2
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} else if(this.mode=='3D'){
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}
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this.controls.mouseButtons = {
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LEFT: THREE.MOUSE.ROTATE, // keep orbit on left
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MIDDLE: THREE.MOUSE.PAN, // pan with middle-click
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RIGHT: THREE.MOUSE.DOLLY // zoom with right-click
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}
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}
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addAgent(typeId, aid, position){
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const agentSprite = this.agentSprites.find(item => item.atp_id==typeId)
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if(!agentSprite) return
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const agentObj = this.agentFromJSON(aid, agentSprite.asp_3d)
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agentObj.position.set(position.x, position.z, position.y )
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this.scene.add(agentObj)
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}
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removeAgent(id){
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//find obj by id
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//this.scene.remove(this.currentAgentObj)
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}
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}
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// Make this module available to common JS
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if(!app.LoadedModules) app.LoadedModules = {}
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app.LoadedModules.kfArena = kfArena
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